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Unable to delete multiple selected Scenes from Hierarchy window
Steps to reproduce:1. Create a new Unity project2. In Hierarchy window right-click on “SampleScene”3. From the menu select “Add New ... Read more
No character limit when creating a new Scene with excessively long name,...
Steps to reproduce:1. Create new Unity project2. In Project window create a new Scene3. Give the Scene Asset a long name (TestingTes... Read more
Corrupted mipmaps are generated when using EditorUtility.CompressTexture...
How to reproduce:1. Open the attached “IN-126492” project2. Open the “SampleScene”3. In the toolbar, navigate to Tools > Compress... Read more
Bug Reporter crashes when Exporting Offline Report into a Unity Project ...
Steps to reproduce: Open the Bug Reporter in Offline Mode Pass Validation so the form allows Export Export the Offline Bug Report in... Read more
Errors are spawned when unloading the scene
How to reproduce:1. Create a new URP project and import the attached "ffd.unity" scene2. Open any scene and drag the imported scene ... Read more
UI Builder has misaligned text/letters when the Display Scale is 125%>= ...
Steps to reproduce: In the System Settings, set your Display Resolution to 1920x1080 or similar Set your display Scale to 125% or 10... Read more
“ArgumentException” error is thrown when double clicking an unloaded Sce...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure Hierarchy V2 is enabled Create a new Scene ... Read more
[Embedded Linux] Crash on Application Launch with Vulkan
Steps to reproduce: Create new project Disable "Auto Graphics API" in "Player Settings/Other Settings" Set Vulkan as only Graphics A... Read more
HelpBox visuals in the “Memory Settings” window are not aligned with th...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Memory Settings" item Observe the help box UI... Read more
Entering the double-space between characters in the Shader Build Setting...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Graphics -> Shader Build Settings3. Add ... Read more
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