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Adaptive Probe Volume Gizmo lines do not render when Scene View is set t...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Adaptive Probe Volume GameObject (GameOb... Read more
NullReferenceException is thrown when specific UI Toolkit focus changes ...
How to reproduce:1. Open the ‘Bug.zip' project2. Open the ‘Scene’ scene3. Enter Play Mode4. In the Game View select the 'Example1A’ ... Read more
Warnings are thrown when undoing reparented LOD Group “Add Renderers”
Steps to reproduce:1. Create new Unity project using empty Universal 3D Template2. Create Cube and Sphere GO in Hierarchy window3. S... Read more
Incorrect color values are saved for Swatches when using HDR Color Picker
Reproduction steps:1. Open the attached “IN-118429.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “HDR” Game... Read more
Editor crashes when adding/removing a UI Document Style Sheet while in P...
Steps to reproduce:1. Open the attached user's project "ElGranDia.zip"2. Open "Assets/Scenes/MainScene.unity" Scene3. In the Hierarc... Read more
Scene and Game views turn black when all light sources are disabled
Reproduction steps:1. Create a new High Definition 3D project2. Disable all of the GameObjects in the Hierarchy except for Main Came... Read more
Memory spike after activating Freeform Light2Ds
Steps to reproduce:1. Open the “IN-115290” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the button in the middle... Read more
Line Renderer Component elements do not fit in the Inspector window when...
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. Create Material in Project window3. Create Empty GO in Hiera... Read more
“Do you want to apply changes?” warning pop-up appears when adding and r...
Reproduction steps:1. Create a new project2. Open Project Settings window (Edit > Project Settings…)3. Click on Player section an... Read more
Line Renderer flickering in HDRP project when second Material field is s...
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. Create Material in Project window3. Create Empty GO in Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used