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Fixed

Fixed in 6000.3.7f1, 6000.4.0b8, 6000.5.0a7, 6000.6.X

Votes

0

Found in

6000.0.65f1

6000.3.4f1

6000.4.0b5

6000.5.0a5

6000.6.0a1

Issue ID

UUM-132551

Regression

Yes

Two opposite sides of the Reflection Probe boundaries are moved when trying to move only one side

Lighting

-

How to reproduce:

  1. Open the “RefProbBoundaries.zip“ project
  2. Open the “SampleScene”
  3. Select the “Reflection Probe“ GameObject in the Scene
  4. In the Inspector, press the “Adjust boundaries“ button
  5. Drag one of the boundaries of the domain
  6. Observe the behavior

Actual result: Two (opposite) sides of the box are moved
Expected result: One side of the box is moved

Reproducible in: 6000.3.0a2, 6000.3.5f1, 6000.4.0b5, 6000.5.0a5
Not reproducible in: 6000.0.66f1, 6000.3.0a1

Reproduced on: Windows 11 Pro (25H2)
Not reproduced on: No other environment tested

Notes:
- Not reproducible with other similar systems (e.g., Collider boundary editing)
- Before the regression, if the Alt key is held while editing one boundary, the motion would be mirrored on the opposite side (like the Actual results), after regression, holding the Alt key does not change the behavior

  1. Resolution Note:

    Fixed editing of reflection probe boundaries in URP where opposite sides could not be edited independently using handles.

  2. Resolution Note (fix version 6000.6):

    Fixed editing of reflection probe boundaries in URP where opposite sides could not be edited independently using handles.

  3. Resolution Note (fix version 6000.5.0a7):

    Fixed in 6000.5.0a7

  4. Resolution Note (fix version 6000.4.0b8):

    Fixed in 6000.4.0b8

  5. Resolution Note (fix version 6000.3.7f1):

    Fixed in 6000.3.7f1

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