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Floating Point Precision degrades when Burst Compilation is enabled
How to reproduce:1. Open the attached Project "burstTest" and load Scene "SampleScene"2. In the Hierarchy, select the "Bug Test" Gam... Read more
"Unable to find internal function `System.Buffer::InternalMemcpy`" error...
How to reproduce:1. Open the attached project “IN_14611”2. Open the SampleScene in Scenes3. Enter Play Mode4. Observe the Console Ex... Read more
[macOS] "UnauthorizedAccessException" is thrown when calling DefaultWorl...
Reproduction steps:1. Open the attached project "BurstMacOsRepro"2. Make a Development Build of the project3. Edit the following var... Read more
C# managed (reference) implementation of mm256_cvttps_epi32 maps to mm25...
How to reproduce:1. Make a new project2. Install Burst3. Make a call to the "X86.Avx.mm256_cvttps_epi32" function Expected results: ... Read more
[Burst] InvalidOperationException is thrown when Burst package is upgrad...
On upgrading Burst package from 1.4.1 to 1.4.2, InvalidOperationExceptions are thrown. Refer the attached video Steps to reproduce:1... Read more
NullReferenceException is thrown when calling Sqlite.dll method that use...
How to reproduce:1. Open the attached project (case-1295553.zip)2. Make sure that Burst Compilation is enabled (Jobs -> Burst -&g... Read more
Burst compiler failing when building the Player
Reproduction steps:1. Open the attached project “Tst”2. Build the project3. Inspect the Console window Expected result: The Console ... Read more
Cannot open input file 'ucrt.lib' with Win-SDK 10.0.26100.0 building for...
Steps to reproduce: 1. Install Windows SDK 10.0.26100 2. Create a Unity project with UWP platform extension 3. Install Burst into th... Read more
"Burst error BC1042: The managed class type `System.IntPtr` is not suppo...
Reproduction steps:1. Open the “ReproProject“ project2. Observe the Console window Expected result: No errors are thrown in the Cons... Read more
"Leak Detected : Persistent allocates 1 individual allocations" message ...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu, select Unity > Settings3. In the Preferences Window, ... Read more
All about bugs
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