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OpenXR Mock Runtime used D3D11 when Unity Player is configured to use D3D12
The OpenXR Mock Runtime tests tried to use D3D11 instead of D3D12 when the unity player is configured to use D3D12. According to [X... Read more
Crash on "(OVRPlugin) UnityPluginUnload " when entering Play Mode with O...
Reproduction steps: 1. Open the attached project “ReproProject“ 2. Enable Mock Runtime in OpenXR settings tab (Project Settings → ... Read more
[Quest 2] OpenXR plugin OpenXRFeature OnAppSpaceChange not triggered
Steps to reproduce: 1. Open the attached user's project "HandTrackingTest.zip" 2. Make sure OpenXR is selected as the XR Plugin 3... Read more
Unable to assign and remove OpenXR Loader when using XRPackageMetadataStore
Reproduction steps: 1. Open user attached project "My project (3).zip" 2. Open Edit > Project Settings > XR Plug-in Management >... Read more
Crash on "Microsoft::Holographic::AppRemoting::Timestamp::Timestamp" whe...
How to reproduce: 1. Open the attached project "hand-tracking-with-remoting.zip" 2. Open Mixed Reality>Remoting>Holographic Remoti... Read more
An incorrect platform for OpenXRFeatureBuildHooks is used when doing a C...
How to reproduce: 1. Extract the attached project "OpenXRBuildBug.zip" 2. Delete the Library folder in the project folder 3. Open... Read more
Enabling OpenXR in Windows causes project to resolve packages indefinitely.
*Description:* Installing the OpenXR from the windows section in XR Plug-In management causes the project to get stuck resolving ... Read more
Meta Quest Features are not disabled when disabling the Meta Quest Featu...
*Steps to reproduce:* # Create any Project # Install the XR Plug-in Management, OpenXR Plugin and Unity OpenXR Meta Packages ... Read more
[Quest] The Player crashes when XR.XRSettings.eyeTextureResolutionScale ...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/EyeRenderScale.unity” Scene 3. Switch to Androi... Read more
"The type 'AnalyticsResult' is defined in an assembly that is not refere...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Observe the Console Window Expected result: No error is thrown Ac... Read more
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