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0
votes
Fixed

Joints appear at different positions when the prefab is added from a sub...

Package: Unity Physics

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Jan 07, 2025

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Version/s: 1.3.X - Entities

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/8. Joints and Motors/Joints - Single Ragdoll.unity” ... Read more

0
votes
Won't Fix

Physics Shape incorrectly generates collision edges when the Geometry is...

Package: Unity Physics

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Feb 18, 2025

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Version/s: 1.3.9 - Physics

How to reproduce:1. Open the “dots-bug.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game view Expected resu... Read more

0
votes
Active

Raycasts fail to detect child colliders when Static Entities are shifted...

Package: Unity Physics

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Mar 06, 2025

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Version/s: 1.3.9 - Physics

Reproduction steps:1. Open the attached “IN-94910” project2. Open the “Scenes/Test” Scene3. Enable only the “NoneChild” GameObject f... Read more

0
votes
Active

Inconsistent collisions when GameObject moves at different velocities

Package: Unity Physics

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Mar 21, 2025

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Version/s: 1.4.0-exp.2 - Physics

How to reproduce:1. Open the attached “IN-97135” project2. Open the “SampleScene” and make sure “New Sub Scene” is enabled3. Enter P... Read more

1
votes
In Progress

Ragdoll's joints disconnect when exceeding 1638 ragdolls in Scene

Package: Unity Physics

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Mar 28, 2025

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Version/s: 1.4.0-exp.2 - Physics

How to reproduce: 1. Open the project “IN-97515_PhysicsSamples“2. Enter Play Mode3. Observe the Game View Expected result: All ragdo... Read more

0
votes
Fixed

The depenetration velocity differs when comparing Unity Physics to PhysX

Package: Unity Physics

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May 26, 2025

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Version/s: 1.4.0-exp.2 - Physics

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Intersection Test.unity” Scene3. Enter the Pl... Read more

0
votes
Active

PhysicsWorldSingleton.OverlapSphere and similar methods return hits for ...

Package: Unity Physics

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Jun 10, 2025

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Version/s: 1.4.0-exp.2 - Physics

How to reproduce:1. Open the “Test.zip“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Console Expected result: Nu... Read more

0
votes
Fixed

Capsule Physics Shape caps are rendered wrong when using PhysicsDebugDis...

Package: Unity Physics

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Jul 01, 2025

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Version/s: 1.3.14 - Entities

How to reproduce:1. Open the “DOTSPhysicsDebug.zip“ project2. Open the “SampleScene“3. Observe the Scene view Expected result: The c... Read more

0
votes
By Design

Excessive CPU usage happens when a Mesh Collider is attached to imported...

Package: Unity Physics

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Jul 09, 2025

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Version/s: 1.4.0-pre.3 - Physics

How to reproduce:1. Open the attached “IN-105787” project2. Open the “Test” Scene and and expand the foldout in the Hierarchy3. Enab... Read more

0
votes
In Progress

For Entities objects, frictionless interaction only works when both obje...

Package: Unity Physics

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Jul 29, 2025

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Version/s: 1.4.0-pre.4 - Entities

How to reproduce:1. Open the “FrictionDisable.zip“2. Open the “MainScene” Scene3. Enter Play Mode4. Observe the Yellow cube on the l... Read more

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