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Fixed

Fixed in 1.3.X - Physics

Votes

0

Found in [Package]

1.3.14 - Entities

Issue ID

ECSB-1727

Regression

Yes

Capsule Physics Shape caps are rendered wrong when using PhysicsDebugDisplayAuthoring with Capsule Physics Shape

Package: Unity Physics

-

How to reproduce:
1. Open the “DOTSPhysicsDebug.zip“ project
2. Open the “SampleScene“
3. Observe the Scene view

Expected result: The caps of the capsule are placed correctly, at the end of the shape
Actual result: The caps are offset vertically and not horizontally

Reproducible in: 1.3.14 (2022.3.64f1, 6000.0.52f1, 6000.1.10f1, 6000.2.0b8, 6000.3.0a1)
Not reproducible in: 1.3.10 (6000.0.52f1), 1.4.0-pre.3 (6000.0.52f1)
Fixed in: 1.4.0-exp.2 (6000.0.52f1)
Could not test in: 2022.1.0a1 (Entities and Unity Physics related issues preventing reproduction)

Reproduced on: Windows 11 Pro (24H2)
Not reproduced on: No other environment tested

Note: Increasing Height or Radius of the Physics Shape will affect the offset of the caps

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