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3
votes
By Design

Checking "Best Fit" option in uGUI text makes lags on android when updating

Android

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Aug 27, 2014

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Version/s: 4.6.0b17

Using uGUI text element with 'best fit' option causes it to lag for a bit on Android when text is updating. It works fine, when 'Bes... Read more

0
votes
By Design

Nvidia Control Panel overrules the Player Settings/Configurations in th...

Graphics - General

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Aug 27, 2014

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Version/s: 4.5.3p2

To reproduce:- Make sure that Stereo 3D is enabled in your Nvidia Control Panel- Open the attached project and launch scene "scene-s... Read more

0
votes
Fixed

uGUI scroll view example is broken on WP8

WP8

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Aug 27, 2014

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Version/s: 4.6.0b18

The scroll view example does not work and throws out of memory exceptions To reproduce:1. Open attached project. It is the uGUI exam... Read more

0
votes
Fixed

Missing link to the other class in CurrentInputModule page

Docs - Scripting Reference

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Aug 27, 2014

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Version/s: 4.6.0b17

In the EventSystem.currentInputModule (..Documentation/html/en/ScriptReference/EventSystems.EventSystem-currentInputModule.html') de... Read more

0
votes
Fixed

Filled UI image is not updated when the fillAmount is set to 0 and progr...

UI

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Aug 27, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project2. Run 'Test scene'3. Notice that 'Image filled' image does not show but the fill... Read more

0
votes
Fixed

RectTransform scale resets to 0 when playing animation

UI

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Aug 27, 2014

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Version/s: 4.6.0b17

To reproduce this bug: 1. Open the attached project ( BugProj)2. Open 'BugScene'3. Select Image (Canvas->Image) in the hierarchy4... Read more

0
votes
Fixed

TrueTypeFontImporter.GenerateEditableFont does not work

Asset Import

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Aug 27, 2014

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Version/s: 5.0.0b1

TrueTypeFontImporter.GenerateEditableFont always generates a font that cannot be loaded as it's format is not supported. However, us... Read more

0
votes
Not Reproducible

"Sorting Layer" of Sprite Renderer is not drawn bold when overwritten in...

Themes

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Aug 26, 2014

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Version/s: 4.6.0b17

How to reproduce:1. Start a new project2. Create an empty GameObject3. Add a SpriteRenderer component4. Drag the GameObject to the p... Read more

0
votes
Fixed

Monitor selection for Mac/Linux resolution dialog

Graphics - General

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Aug 26, 2014

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Version/s: 4.5.3f3

-e: an option to select the output screen was added to Windows resolution dialog of standalone builds but it is not available for th... Read more

16
votes
Fixed

Standalone player is always on top

Window management

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Aug 26, 2014

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Version/s: 4.6.0b16

To reproduce:1. Open new project2. Make Windows Standalone build3. Run build in Windowed mode4. Drag player window around screen5. T... Read more

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