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Game View Doesn't repaint when aspect ratio changed
When using the new GUI I noticed that if I change the aspect ratio of the game view that the game view doesn't repaint immediately, ... Read more
table completely broken
-e: see title -repro --go to Documentation/html/en/Manual/ReducingFilesize.html --NOTICE how the table under "How much memory does ... Read more
LODGroup. Selecting None when adding render to a group throws NullRefere...
1. Add LODGroup component to Main Camera. 2. In Inspector panel for LODGroup select any group. e.g. LOD: 1 3. Press button Add to ad... Read more
markup left in list items
-e: see title -repro --go to /Documentation/html/en/Manual/AssetServer.html --NOTICE the list items 2-7 under "Best Practices & Com... Read more
formatting broken in table on AudioClip
-e: see title -repro: --go to/Documentation/html/en/Manual/class-AudioClip.html --NOTICE the property column in the properties tab... Read more
Table header broken on manual page
-e: see title -repro: --go to /Documentation/html/en/Manual/AudioFiles.html --NOTICE the table header is "Compressed as (Mac/PC)||!... Read more
extra ">" on manual page
-e: see title -repro: --go to /Documentation/html/en/Manual/ProceduralMaterials.html --NOTICE that the 3rd paragraph under "Perform... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations
- Caret is incorrectly offset when naming a file with a lot of characters in the Project window
- Point Cache window displays incorrect title “pCache” instead of full “Point Cache”