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10
votes
Fixed

[iOS] Audio will be played from earspeaker if Microphone.Start() is used

iOS

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Jan 19, 2016

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Version/s: 5.3.0f4

1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more

0
votes
Fixed

[particles] Wireframe view broken

Shuriken

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Jul 04, 2016

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Version/s:

The new wireframe view is only showing the orange outline and no wireframes. 1) Add a particle system2) Enable the wireframe tick bo... Read more

0
votes
Fixed

WebCamTexture is always vertically mirrored on Metal iOS builds

iOS

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Mar 16, 2015

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Version/s: 4.6.2f1

WebCamTexture is always vertically mirrored on Metal iOS builds, works fine on GLES3 To reproduce: 1) Download and open project2) Bu... Read more

0
votes
Fixed

Long names are not wrapped on a Custom VFX Template in the details tab i...

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Aug 14, 2025

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Version/s: 6000.3.0a5

How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and select it3. In the Inspec... Read more

0
votes
Fixed

[Windows][DualShock] A plugged-in DualShock gamepad keeps sending Accele...

Package: Input System

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Mar 28, 2019

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Version/s: 0.2.6-preview

GitHub: https://github.com/Unity-Technologies/InputSystem/issues/494 Though the constant input value change doesn't cause problem no... Read more

0
votes
Not Reproducible

Ctrl+B fails to open the Build menu when the Services tab is opened

IMGUI

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Dec 19, 2019

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open any new project2. Open Services window3. Press Ctrl+B to open the Build window Expected: the Build window... Read more

2
votes
Active

[Oculus] View of the secondary Camera is not rendered when it's set as O...

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Mar 15, 2024

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Version/s: 2021.3.36f1, 2022.3.21f1, 2023.2.15f1, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build and Run on Q... Read more

0
votes
Duplicate

A value of Fill Origin setting of UI images becomes the same, after the ...

UI

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Jan 09, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project "case868631_test";2. Open the scene "test";3. Observe the Fill Origin values of the ... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this f... Read more

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