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GUILayout.Window does not display pop-up window when a Game Object is se...
How to reproduce:1. Open user attached project "GUILayoutWindowIssue 2021.2.zip"2. In the Hierarchy view select Game Object "GuiLayo... Read more
FilteringSettings.excludeMotionVectorObjects does not exclude moving obj...
Reproduction steps:1. Open the user's attached "SRP Bugs.zip" project2. Open the "SampleScene" Scene3. Enter the Play mode Expected ... Read more
Test Runner PlayMode tests do not run when EditorSceneManager.PlaymodeSt...
Reproduction steps:1. Open the attached project "PlayMode_Bug.zip"2. Open Unity Test Runner (Window -> General -> Test Runner)... Read more
[Localization] Build fails and error is thrown when building on Android ...
How to reproduce:1. Create a new Unity project2. Open the Package Manager (Window->Package Manager)3. Install the Localization pa... Read more
Shader warning when 2D Animation package is installed
Reproduction steps:1. Create a new 3D Template project2. Open Package Manager: Window -> Package Manager3. Go to Unity Registry f... Read more
"Unknown managed type referenced" error when using SerializeReference
How to reproduce:1. Open the user's attached project "UAttribute.zip"2. Open Assets/Sample/TestScene/SerializeReferenceDropdownTest.... Read more
[Input System] IsPressed() keeps returning true when it was true before ...
How to reproduce:1. Open the user's attached project and Scenes/SampleScene2. Enter the Play mode3. Hold down the Alt button and pre... Read more
Crash/freeze when creating a scene from a custom scene template
Reproduction steps:1. Open the user's attached project2. File -> New Scene -> Select "L2Template"3. Create -> Save Expected... Read more
FPS increases after reselecting or changing Dynamic Resolution Type when...
How to reproduce:1. Create a new HDRP project2. In the Hierarchy window expand "PlayerControlerFPS" GameObject and select "MainCamer... Read more
[iOS] Screen.safeArea returns incorrect height value when constraining r...
How to reproduce:1. Open the attached Unity project ("SafeAreaTest.zip")2. Build And Run on an iOS device3. When the app finished lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing