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Nav Mesh Agent teleports when colliding with Nav Mesh Obstacle
Reproduction steps:1. Open Scene "SampleScene" in project "1363687.zip"2. Enter Play Mode3. Observe the Game view Expected result: A... Read more
GUIClip errors are shown after deleting all objects from multiple loaded...
Reproduction steps:1. Open the attached "HierarchySceneDelete.zip" project2. Open the "Scenes/SampleScene" scene3. Right-click the t... Read more
Addressables package always includes URP's hlsl when doing content update
How to reproduce:1. Open the attached file "Addressables.zip"2. Open the Launch scene (Assets>Scenes>Launch)3. Hit the Play bu... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps:1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip"2. Enter the Play mode3. Observe the Game View E... Read more
[Profiler][Android] GPU Usage is not being reported on Android
Reproduction steps:1. Open the attached user's project " OculusQuest_2021.1.7f1_Builtin.zip"2. Enable Development Build and Autoconn... Read more
Crash on CustomRenderTextureManager::AddCustomRenderTextureInternal when...
How to reproduce:1. Open the attached project "FacialLandmarkDetection - 2019.zip" Expected result: Editor opens the projectActual r... Read more
[GPU PLM]Fallback to CPU PLM with: '!useRadeon || (!radeonDenoiser.IsNul...
Steps to repro:1. Open the attached project;2. In the Test Runner window (Window>General>Test Runner) under the Baking foldout... Read more
EditorSceneManager.sceneOpened event returns Scene object with some null...
How to reproduce:1. Open the attached project "EditorSceneManager.sceneOpened event can pass garbage data.zip"2. Open "scene1" Scene... Read more
Renderer.SetPropertyBlock behaviour differs when an integer is passed as...
How to reproduce:1. Open the user's attached project2. Press the Play button3. Observe the Cubes changing colour in the Game view4. ... Read more
Hinge Joint is not destroyed when the Joint breaks
How to reproduce:1. Open the user's attached project2. Modify the script MakeHinge.cs by moving makeNewHinge() from Update() to Star... Read more
All about bugs
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