Search Issue Tracker
TextField insertion cursor is not aligned when changing GUIStyle and usi...
To Reproduce:1. Run the attached attached project in 452f1, observe that the cursor is not aligned and to small when editing the tex... Read more
"Optimize Game Objects" is not mentioned in the documentation
"Optimize Game Objects" is not mentioned in the documentation:http://docs.unity3d.com/Manual/FBXImporter-Rig.html Read more
Inconsistency of Input.gyro.gravity values in Androind and WP8 platform
If device is horizontally placed on the surface, Android Input.gyro.gravity returns (0,0,-1) vector, while Windows Phone 8 returns (... Read more
Deer Hunter: can't start hunt, nullreference exception
-e: when trying to start a specific hunt exceptions get thrown and you can't click the begin button -repro & tested so far: win7... Read more
Initial splashscreen is displayed in portrait, ignoring orientation rest...
Steps to reproduce:1. Build any project2. Open visual studio solution3. Tick Landscape and Landscape-flipped Supported orientations ... Read more
Native metro plugin on WP 8.1 throws BadImageFormatException
To reproduce:1. Open attached project. It is our metro native plugin example.2. Build for Metro with Phone 8.1 SDK3. Open up with VS... Read more
Shader blend operations table broken
-e: see title -repro:--go to http://docs.unity3d.com/Manual/SL-Blend.html--NOTICE the issues with the table Read more
Canvas do not function with DontDestroyOnLoad when loading other scene
1. Open attached project2. Open scene "sceneone"3. Press play4. On game view, press button "not getting destroy" it will active scri... Read more
Profiler does not detect WP 8.1 when built & run from Unity
To reproduce:1. Create a new project2. Switch the platform to Windows Store and the SDK to WP 8.13. Go to build settings and set it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Setting Grid visibility back to 1 after increasing Grid size using keyboard shortcuts leaves the Grid invisible in Scene View
- Linux Server crashes when multiple WebSocket connections disconnect simultaneously
- Scene view Flythrough mode icon is stuck when maximising the Scene view with a shortcut during the Flythrough mode
- Text highlighting in Package Manager descriptions stays active when right-click is performed while holding the left mouse button down
- Some Material Overrides are viewed as broken when using the Shadergraph CustomLighting package sample