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Removing a rigidbody2d causes the collider outline of a child object to ...
To reproduce: 1. Create an empty gameobject and attach a rigidbody2d to it 2. Create another gameobject and attach a box collider2d ... Read more
Typo in License Management window
In editor press "Help->Manage License". Near "Activate new license" button it is written "start a trial period if you are eligable f... Read more
SkinnedMeshRenderer starts flickering after resuming an app
To reproduce: 1. Open the attached project 2. Build and run on iPhone4 with iOS 7.0.4 3. Press home button 4. Click on an app icon a... Read more
Screen.dpi always reports zero on Windows Phone 8
Steps to reproduce: 1. Created a project which reports Screen.dpi 2. Deploy it to Windows Phone 8 3. Reported dpi is zero. Tested w... Read more
Screen.GetResolution is either a duplicate of Screen.resolutions or not ...
Steps to reproduce: 1. Create a project which prints out Screen.GetResolution and Screen.resolutions 2. Build it as standalone 3. Se... Read more
When you slice up a sprite sheet, the resulting sprites are not in alpha...
When you slice up a sprite sheet, the resulting sprites are not in alphabetical order. To reproduce: 1. Open any project containing... Read more
Importing Assets references "Legacy animation system" in RED and YELLOW ...
Steps to reproduce : - open the page http://docs.unity3d.com/Documentation/Manual/ImportingAssets.html - scroll down to "Meshes & A... Read more
When opening MonoDevelop, 2 instances of one script are opened
To reproduce: 1. Open attached project. It contains two scripts 2. Open both of these scripts in monodevelop 3. Try to open either o... Read more
Camera.RenderToCubemap should have a proper error message in Unity free
Camera.RenderToCubemap is a pro-only feature, however a proper error message is not displayed in the editor when it is used with Uni... Read more
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