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0
votes
Fixed

Asset bundle build pipeline does not account for fields ifdef'd with #if...

Assets Management

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May 25, 2016

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Version/s: 5.3.4p3

Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields whi... Read more

0
votes
Won't Fix

[URP] Black screen in the Game view when using Blitter.BlitCameraTexture

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Mar 04, 2024

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Version/s: 2022.3.21f1, 2023.2.13f1, 2023.3.0b10, 6000.0.0b11

Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the "Scene_RedTest.unity" scene3. Observe the Game view Expecte... Read more

0
votes
Duplicate

[HDRP] High exposure on UI causes image tearing

Package: Scriptable Render Pipeline HD

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May 21, 2019

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Version/s: 7.0.0, 6.5.3

Steps to reproduce:1. Open attached project2. Make sure you are in "BasicFunctionality" scene3. Select "Post Processing Settings" ga... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more

0
votes
Fixed

Metadata file 'nunit.framework.dll' could not be found error appears whe...

Packman

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Dec 14, 2020

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Version/s: 2019.4, 2019.4.16f1, 2020.1

Reproduction steps:1. Create an empty project2. Open Package Manager and select Test Framework3. Update it to the 1.1.20 version4. O... Read more

3
votes
Fixed

[Android][Vulkan] Skybox and Environment effects flicker in the Player w...

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Dec 05, 2024

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Version/s: 2022.3.53f1, 6000.0.30f1

Reproduction steps:1. Open the attached “IN-89780” project2. Build and Run the Android Player3. Observe the Player Expected result: ... Read more

0
votes
Fixed

Sprite warped when rotating to a certain angle when using flipX or flipY

2D

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Jan 30, 2017

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Version/s: 5.6.0b4

Steps to reproduce:1. Open the attached project (Test.zip)2. Open the Assets/Scene.unity scene3. Select "Weapons_0 (1)" object in th... Read more

0
votes
Fixed

Player Setting "Virtual Reality Supported" is shared cross-platform

VR

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Jan 25, 2016

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Version/s: 5.3.2f1

In the Player Settings, "Virtual Reality Supported" is shared between multiple platforms. This isn't necessarily desirable, as on st... Read more

0
votes
By Design

The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns di...

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Sep 19, 2024

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Version/s: 2021.3.44f1, 2022.3.48f1, 6000.0.21f1

How to reproduce:1. Open the “poc-strcmp“ project2. Open the “SampleScene“3. Build and Run for WebGL4. In the first TextField enter ... Read more

0
votes
Fixed

Unity crashes on scene saving

Assets Management

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Mar 16, 2015

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Version/s: 4.6.2f1

Steps to reproduce : - create a new project- right click in the Hierarchy and create a cube- go to File > Save scene- name the sc... Read more

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