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FormerlySerializedAs Attribute does not set field values
STR:1. Open the "Repro Scene" scene in the project2. Change the "Font Color" value in "Repro Class (script)" component on both "Norm... Read more
'Target minimum iOS Version' ignores integer input
To reproduce:1. Create and open new project2. Open build settings3. Choose iOS build4. Open Player settings5. Write any integer numb... Read more
Unity crashes in <physx::Sc::Scene::release>, because the mesh bounds d...
Reproduction steps:1. Create the new project;2. Create Empty GameObject and add Cloth component;3. Change Mesh to Plane and turn off... Read more
[Android] Render artefacts on objects that use Diffuse shadows when also...
How to reproduce:1. Open user provided project2. Build and run for Adreno 530 device3. Click on Start Game button Expected result: O... Read more
Shaded Wireframe doesn't work for UI elements
How to reproduce: 1. Open attached project "857162-repro.zip"2. Open "test" scene3. Change Shading Mode from Shaded to Shaded Wirefr... Read more
Crash when more than 64 contacts are generated by convex mesh vs mesh ro...
Reproduction steps:1. Open the attached project "Mayro Krat.zip";2. Open the RainbowRoad.unity scene;3. Enter the Play mode;4. Press... Read more
Prefab breaks when it's instance is applied with deleted script
Steps to reproduce:1. download and open "repro.zip"2. open "new" scene3. delete "script" in assets folder4. press apply on "cobe" in... Read more
"FSBTool64.exe has stopped working" when importing "Sewerstrubsiii.ogg" ...
"FSBTool64.exe has stopped working" when importing "Sewerstrubsiii.ogg" from "Top Down 2D RPG Kit" from the Asset Store 1. Create a ... Read more
Camera fails to generate a depth texture
Steps to reproduce:1. Open the attached project (ShaderPassesWithCameraDepth.zip)2. Open the Fog of War/Examples/1. Image Effect/Exa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size