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-e http://docs.unity3d.com/ScriptReference/Quaternion-
http://docs.unity3d.com/ScriptReference/Quaternion-operator_multiply.htmlThe documentation on Quaternion's operator* says: "Rotating... Read more
[SampleAssets] Projector/Multiply shader does not work with Graphics API...
To reproduce this issue: 1. Import the attached package2. It has Projector/Multiply shaders from SampleAssets3. Open 'scene'4. Notic... Read more
[NavMeshAgent] Changing member "velocity" value, changes only after frame
When you set velocity value to any vector3, it only changes after few frames, not instantly. 1. Open project "Test"2. Open scene "Te... Read more
[Rigidbody2D] When IsKinematic is true, Rigidbody2D.position only change...
To reproduce this issue: 1. Open the attached project2. Open 'scene'3. It has a 'Cube' with Rigidbody2D and IsKinematic set to true4... Read more
If LayoutGroup is on the panel, children of it are added to the animatio...
To reproduce this issue: -Open the attached project-Open 'Main' scene-Select Canvas-It has a Panel as a child-Panel has 2 buttons as... Read more
The TextGenerator.characterCountVisible property doesn't work properly a...
To reproduce:1. Open attached project2. Open testscene3. Press play4. Press left arrow key to move character5. Press E6. Notice Null... Read more
[Colliders]When scaling GameObject, if a sub-GameObject has rotated coll...
To reproduce:1. Open attached project2. Open ScaleExplosion scene3. Press play4. Alternate pressing the 'B' and 'V' keys a few times... Read more
first selectable i not enabled for the settings menu in the the menu3D s...
1. open UI example project for RC32. open and play scene menu3D3. via keyboard arrows, navigate to settings menu and observe how you... Read more
Linux: scroll view overdraws in fullscreen
-e: when running standalone linux in fullscreen it overdraws the scrollview on scrolling down -repro--open attached project (it is j... Read more
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