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0
votes
Fixed

Master Server Xcode project is out of date

Assets Management

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Oct 18, 2012

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Version/s: 4.0.0b11

To reproduce: 1. Download master server project from http://unity3d.com/master-server/ 2. Run xcode project It should be either upda... Read more

0
votes
Won't Fix

[Standard Assets] Buoyancy script for Water4 is missing

Standard Assets

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Oct 17, 2012

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Version/s: 4.0.0b7

For the Water3 system we provided a Buoyancy script. For Water4 we didn't. Users are asking about this everywhere on the forums and ... Read more

0
votes
Fixed

On standalone values set in the inspector are always set to the default ...

Mono

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Oct 17, 2012

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Version/s: 4.0.0b11

To reproduce: 1. Open project bug 2. Run scene "Scene" - 13 true 25 3. Build and run standalone - 0 false 25 Read more

0
votes
Fixed
0
votes
Not Reproducible

Scene asset is set to dirty (shows as changed) without a reason

Assets Management

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Oct 17, 2012

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Version/s: 4.0.0b12

Repro: 1. Open Angry Bots project 2. Open AngryBots scene in the main assets folder 3. Notice - if you try to quit now, you are aske... Read more

0
votes
Not Reproducible

Invalid Cast Exception when selecting in Scene View

Scene/Game View

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Oct 17, 2012

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Version/s: 4.0.0b12

Repro steps: 1. Create a new scene, create a few cubes inside. Save. Reopen the scene (important). 2. Hold down Cmd/Ctrl and try se... Read more

0
votes
Won't Fix

Unity fails to execute javascript in a static function

Mono

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Oct 17, 2012

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Version/s: 4.0.0b12

1) What happened Unity fails to execute code. 2) How can we reproduce it using the example you attached Open the scene hit run. T... Read more

0
votes
Won't Fix

UnityScript: Internal Compiler Error on yield null

Mono

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Oct 16, 2012

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Version/s: 4.0.0b12

Repro: 1. in a js function do "yield null;" 2. observe the internal compiler error. Expected: compile error: cannot yield null. Read more

0
votes
Won't Fix

[Terrain] Lightmaps + Terrain Billboards are not supported in Vertex Lit...

Shaders

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Oct 15, 2012

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Version/s: 3.5.6f4

To reproduce: 1. Open project P50_Flying 2. Bake lightmap for Big Field 2 3. Grass dissapeared Read more

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