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Most Recent
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0
votes
Fixed

[Emulation] UnityEditor should use the rendering settings of the platfor...

Graphics - General

-

Jan 02, 2014

-

Version/s: 4.3.3b1

UnityEditor should use the rendering settings of the platform it is used in. The rendering path currently used by the editor shoul... Read more

2
votes
Fixed

-e Crash inside PhysX resolving Convex Hull collisions

Physics

-

Jan 02, 2014

-

Version/s: 4.3.3b1

Crash inside PhysX resolving Convex Hull collisions To Reproduce: 1) Open the attached project & scene 2) Press play. The script i... Read more

0
votes
Won't Fix

Tooltip appears on the wrong monitor

Window management

-

Jan 02, 2014

-

Version/s: 4.3.0f4

To reproduce (at least two monitors required): 1. Switch the monitor mode to duplicate the display 2. Open Unity and create a new pr... Read more

0
votes
Fixed

Rigidbody2D inertia scales with collider's area

Physics2D

-

Jan 02, 2014

-

Version/s:

To reproduce: 1. Create gameobject with rigidbody2d and 2d collider 2. Print out it's inertia 3. Change collider's size 4. Notice th... Read more

0
votes
Fixed

Shadow culling with orthographic camera is wrong with

Shadows/Lights

-

Jan 02, 2014

-

Version/s: 4.5.0a4

Shadow culling with orthographic camera is wrong with certain angles/distances. Some combination of shadow distance & camera near/f... Read more

0
votes
Fixed

-source 1.6 -target 1.6 options must be used when compiling Java plugins...

Docs - Manual

-

Jan 02, 2014

-

Version/s: 4.3.1f1

http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html page should be updated specifying that "-source 1.6 -target 1.6"... Read more

0
votes
Not Reproducible

entering play mode messes up the ui of the editor

Editor - Other

-

Jan 02, 2014

-

Version/s: 4.5.0a4

1. Open attached project 2. Open Untitled scene 3. Enter play mode Expected result: Game view shows nothing (since OnRenderTexture i... Read more

0
votes
Fixed

Crash when calling Application.LoadLevel

Animation

-

Jan 01, 2014

-

Version/s: 4.3.2f1

Steps to reproduce : - import the project attached - open the scene "Main Menu" - disable the "Network" game object in the Hierarch... Read more

3
votes
Fixed

Application with OnAudioFilterRead implementation always crashes when it...

Android

-

Jan 01, 2014

-

Version/s: 4.3.2f1

If there is a script with any implementation of the callback function "OnAudioFilterRead", the application will crash after it is re... Read more

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