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[Shuriken] Distance between each trail of particle system is unstable
Steps to reproduce:1) Download attached project 'ParticleTrailsisKinematicDisabled.zip' and open in Unity2) Click on Play button3) I... Read more
[UI Builder] InvalidCastException error is thrown on assigning Cursor Im...
InvalidCastException error is thrown on assigning Cursor Image in Stylesheets Selector. Steps to repro:1. Create a new Project.2. Wi... Read more
[WebGL] shadows with soft shadows setting enabled have pixelated edges i...
How to reproduce:1. Open the project from the attached file "1240932.zip"2. In the Hierarchy select "Directional Light" GameObject a... Read more
Editor crashes when compiling scripts if UNITY_DIAG_ENABLE_DOMAIN_RELOAD...
How to reproduce:0. If not set already, set the UNITY_DIAG_ENABLE_DOMAIN_RELOAD_TIMINGS system environment variable to value 1 and r... Read more
Light brightness gets intense until the 'Lightmap Encoding' quality is c...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. Change the 'Lightmap Encoding' to 'Normal Quality' (Edit->... Read more
Unable to create and load a crunch texture at runtime
To reproduce:1. Open the TEST_CRN_RUNTIME_LOADING scene2. Click play3. Note the errors while trying to create a texture and load int... Read more
“NullReferenceException“ errors in the Console when completing running t...
How to reproduce:1. Open the attached project “TestRunnerBug.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3. Open Test Runner (Win... Read more
DrawBuffers() error or FillQuadIndexBuffer crash when clicking and dragg...
To reproduce:1. Open any project and create a particle system2. In Scene view, click on particle system and press Simulate3. While s... Read more
[Mobile] Unity freezes after yield return in Coroutine
Reproduction steps:1. Open the attached project "AssetLoadTest.zip"2. Open the Scene "main"3. Build and Run Expected result: The cub... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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