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1
votes
Not Reproducible

[DeferredRendering] Other cameras don't take depth buffer from deferred ...

Shadows/Lights

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Dec 22, 2014

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Version/s: 5.0.0b18

When you have in the scene deferred camera with lowest depth, other cameras clears deferred camera depth buffer (even with Clear Fla... Read more

0
votes
Fixed

[iOS][WWW] "NSPOSIXErrorDomain error 24 - Too many open files" thrown wh...

iOS

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Dec 22, 2014

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Version/s: 4.5.5f1

To Reproduce: 1. Deploy the project linked in the post (658439_BundleTest.zip). 2. Notice that, the last www, returns an error when ... Read more

0
votes
By Design

[AssetImporter] Undo'ing "AssetImporter.assetBundleName" changes creates...

Asset Bundles

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Dec 22, 2014

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Version/s: 5.0.0b18

To Reproduce: 1. Open the attached project. 2. Click on kaboom.txt in /Assets/Sounds, notice that Asset Bundle (in the inspector) is... Read more

0
votes
Fixed

Unity crash after using registerCompleteObjectUndo

Scripting

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Dec 22, 2014

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Version/s: 4.6.1f1

Repro'd successfully. User project attached, repro steps included in user comments. Read more

0
votes
Fixed

Error on deleting layer in Animator Controller

Animation

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Dec 22, 2014

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Version/s: 5.0.0b18

Error on deleting layer in Animator Controller 2) How can we reproduce it using the example you attached1 Create new project2 Create... Read more

0
votes
Fixed

4.6 IL2CPP: crash opening animation controller

Scripting

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Dec 22, 2014

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Version/s: 4.6.1p2

-e: trying to open an animation controller crashes the editor -repro:--create new project--create animation controller--double click... Read more

8
votes
Fixed

UI jitters when changing Field of view

UI

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Dec 22, 2014

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Version/s: 4.6.1f1

To reproduce:1. Open Canvas FOV issue project.zip2. Open scene 13. Press play4. Press up/down arrow keys to change Field of view5. N... Read more

0
votes
By Design

[MeshRenderer] Mesh cannot be accessed when running not in editor if the...

Physics

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Dec 22, 2014

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Version/s: 4.5.5f1

To Reproduce: 1. Run the attached project in editor, observe that the collider on 'tank2_collider' is generated correctly from the s... Read more

0
votes
Fixed

WebGL build fails if you have both non-array and array version of last p...

WebGL

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Dec 22, 2014

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Version/s: 5.0.0b18

To reproduce:1. Open attached project. It has a script with two dictionary objects. One dictionary is <string,string> the othe... Read more

0
votes
Fixed

[InputField] InputField's caret is misplaced if the RectTransform of its...

UI

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Dec 21, 2014

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Version/s: 4.6.1p2

Steps to reproduce this issue: 1. Open the attached project2. Open 'main' scene3. It has input field with horizontal layout group4. ... Read more

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