Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
4.6.0b6
Issue ID
601339
Regression
No
In layout events, custom property drawer is called for property of array itself; not just array elements
To reproduce:
1. Open the bug scene.
2. Select the GameObject object and look at the console output. Observe that the CustomDrawer's OnGUI method is called for the "floats" property during the layout phase.
3. Deselect GameObject.
4. Clear the console.
5. Comment out line 4 of NewBehaviourScriptEditor (CustomEditor attribute).
6. Select GameObject in the scene again. Note that the OnGUI method is now only called for the "floats.Array.data[x]" properties, and only during the Repaint phase.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
Add comment