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LODGroup. Selecting None when adding render to a group throws NullRefere...
1. Add LODGroup component to Main Camera. 2. In Inspector panel for LODGroup select any group. e.g. LOD: 1 3. Press button Add to ad... Read more
markup left in list items
-e: see title -repro --go to /Documentation/html/en/Manual/AssetServer.html --NOTICE the list items 2-7 under "Best Practices & Com... Read more
formatting broken in table on AudioClip
-e: see title -repro: --go to/Documentation/html/en/Manual/class-AudioClip.html --NOTICE the property column in the properties tab... Read more
Table header broken on manual page
-e: see title -repro: --go to /Documentation/html/en/Manual/AudioFiles.html --NOTICE the table header is "Compressed as (Mac/PC)||!... Read more
extra ">" on manual page
-e: see title -repro: --go to /Documentation/html/en/Manual/ProceduralMaterials.html --NOTICE that the 3rd paragraph under "Perform... Read more
Subclassing the UI.Text class without any modifications produces errors
To reproduce: 1. Open attached project 2. Open scene 3. Inspect Text object under Canvas Expected result: No errors Actual result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window
- [Silicon] Freeze/crash on BrotliDecoderDecompressStream when using System.IO.Compression.BrotliDecoder.TryDecompress