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Sprite name reference is lost when removed from sheet
1. Import sprite sheet with multiple sprites2. Slice sheet and name one the sprites as 'foobar'3. 'Apply'4. Add foobar sprite to the... Read more
Unity gets stuck in the video player when the user unpluggs
If the user unplugs headphones while video player is playing, then it doesn't go back to the previous scene Read more
Unity ignores any C# script which which has a name that starts with 'Str...
To Reproduce:1. Open a new project.2. Create a script name it 'StreamingAssets*' e.g. 'StreamingAssetsSomething' or 'StreamingAssets... Read more
ProjectSettings.assets can't be serialized
Error "Could not serialize text file projectsettings/projectsettings.asset because an error occured - we probably ran out of memory"... Read more
[InheritVelocity] A particle effect with Inherit Velocity set to anythin...
The project has a Particle System which has Inherit Velocity. The particle system is constantly started/stopped using Play and Stop ... Read more
Selecting two gameObjects crashes Unity if one of them has 'Components c...
To reproduce this issue: 1. Import case_619848 package2. Open 'Library' scene3. Select Dialog( Hallway Right - > Dialog Triggers ... Read more
Moving object in scene view when GI views are enabled throws errors
To reproduce:1. Open attached project2. Open test scene3. Switch scene view from Textured to GI - Clustering4. Start moving sphere a... Read more
BounceThreshold reverts to two in play mode
To reproduce:1. Open attached project2. Open Settings scene3. Open PhysicsManager (Edit -> ProjectSettins -> Physics)4. Set th... Read more
HingeJoint: Changing the maximum angular limit of the joint breaks minim...
To reproduce:1. Create a hinge joint2. Enable Limits3. Open Limits fold out4. Set min value to 505. Set max value to 60Expected resu... Read more
HingeJoint documentation does not mention that Motor and
HingeJoint documentation does not mention that Motor and Spring support is mutually exclusive and that having them both enabled lead... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default