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0
votes
Fixed

Exeption on creating animation in Animation wimdow

Animation

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Dec 10, 2014

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Version/s: 5.0.0b17

1 Create new project2 Create cube and select in in Hierarchy3 Create new animation in AnimationWindow (for the cube):- press "Add pr... Read more

0
votes
Fixed

[PackageExport] AssetDatabase.ExportPackage fails with ExportPackageOpt...

Packages

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Dec 10, 2014

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Version/s: 5.0.0b17

Steps to reproduce:1. Download and open attached project2. Click on Assets\Export Project menu option. Error will be thrown:Error wh... Read more

3
votes
Fixed

Custom cursor appears on Android even when trying to hide it

Android

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Dec 10, 2014

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Version/s: 4.6.1f1

If custom cursor is set in project, it appears in Android builds too and it cannot be hidden in any way Read more

0
votes
Fixed

[LockCursor][OSX] Screen.lockCursor doesn't hide the cursor

Input

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Dec 10, 2014

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Version/s: 5.0.0b17

To Reproduce: 1. Open the attached project on b17, play scene 'TestScene'. 2. The cursor is locked, but not hidden. (might be necess... Read more

0
votes
Fixed

[Sprite Editor] Sprite name disappears when changing pivot

2D

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Dec 10, 2014

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Version/s: 5.0.0b16

To reproduce:1. Open attached project2. Open test scene3. Select BodyItem2 in project window4. Open sprite editor5. Select BodyItem2... Read more

4
votes
Won't Fix

On iOS keyboard "Return" key changes to "Done"

UI

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Dec 10, 2014

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Version/s: 4.6.0f3

To reproduce: 1) Create new project2) Create InputField3) Make sure that Line type is set to single4) Mark Hide mobile input5) Build... Read more

0
votes
Not Reproducible

-e http://docs.unity3d.com/ScriptReference/Quaternion-

Docs - Scripting Reference

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Dec 09, 2014

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Version/s: 4.5.5f1

http://docs.unity3d.com/ScriptReference/Quaternion-operator_multiply.htmlThe documentation on Quaternion's operator* says: "Rotating... Read more

0
votes
Fixed

[SampleAssets] Projector/Multiply shader does not work with Graphics API...

Standard Assets

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Dec 09, 2014

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Version/s: 5.0.0b14

To reproduce this issue: 1. Import the attached package2. It has Projector/Multiply shaders from SampleAssets3. Open 'scene'4. Notic... Read more

0
votes
By Design

[NavMeshAgent] Changing member "velocity" value, changes only after frame

AI

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Dec 09, 2014

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Version/s: 5.0.0b16

When you set velocity value to any vector3, it only changes after few frames, not instantly. 1. Open project "Test"2. Open scene "Te... Read more

0
votes
Fixed

[Rigidbody2D] When IsKinematic is true, Rigidbody2D.position only change...

Physics2D

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Dec 09, 2014

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Version/s: 4.6.0p1

To reproduce this issue: 1. Open the attached project2. Open 'scene'3. It has a 'Cube' with Rigidbody2D and IsKinematic set to true4... Read more

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