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2
votes
Duplicate

[WSA] Anti Aliasing does't work on Windows Store Apps

Windows Store Apps

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Jun 28, 2014

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Version/s: 4.5.1f3

Anti Aliasing doesn't work on Win Store Apps.Reproducible on 4.3.4f1, 4.5.0, 4.5.1, 5.0.0 versions; Repro steps:1. Open new project;... Read more

1
votes
Fixed

Getting the Terrain physics material will try to set a default one resul...

Terrain

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Jun 27, 2014

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Version/s: 4.6.0b11

Steps to reproduce:1. Open the attached project and the scene2. Press play3. Observe the error:Setting the Material property is not ... Read more

0
votes
Won't Fix

Nested asset max depth is lower in 4.5

Assets Management

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Jun 27, 2014

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Version/s: 4.5.1f3

To reproduce:1. Open TestScene in project DepthBug using Unity 4.3.42. Inspect the Depth Test behaviour on Game Object and expand th... Read more

0
votes
Fixed

The Behaviour Type dropdown menu does not exist in the uGUI toggle compo...

Docs - Manual

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Jun 27, 2014

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Version/s: 4.6.0b11

-Open 4.6.0b11 Unity Manual-Select uGUI Overview-Select uGUI GameObject and Components-In the section about 'Toggle' there is a Beha... Read more

0
votes
By Design

The memory is increasing every second when a lot of tk2dSprites are in s...

iOS

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Jun 27, 2014

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Version/s: 4.5.1f3

To reproduce: 1) Download and open the tk2dspritetest.zip project, attached to the edit2) Build for iOS3) Open build in xcode and pr... Read more

0
votes
Won't Fix

Hard shadows are not shown in the editor when it uses Direct3D for rende...

Mobile Rendering

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Jun 27, 2014

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Version/s: 4.5.1f3

Reproduced with:Unity Version 4.3.4f1 (e444f76e01cd)Unity Version 4.5.1f3 (73cd57f80e3e) Workaround:Start the Unity editor with a -f... Read more

3
votes
Not Reproducible

Some of the transparent shaded surfaces are completely black on device

Mobile Rendering

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Jun 27, 2014

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Version/s: 4.5.1p3

Reproduced on:Google Nexus 5 with Android 4.4.4 Reproduced with:Unity Version 4.5.1f3 (73cd57f80e3e) Read more

0
votes
By Design

Pivot rotation is offset when using an additive animation

Animation

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Jun 27, 2014

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Version/s: 4.6.0b10

1. Open attached project2. Open scene "test anim on cursor"3. Press play4. Object will be offset by 90 degreeWorkaround: set normali... Read more

1
votes
Postponed

Internal compiler error when trying to construct a dictionary of generi...

Mono

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Jun 27, 2014

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Version/s: 4.5.1f3

To Reproduce: 1. Open the attached, notice that as long as this line:'new Dictionary<p<object, object>, object>();'exist... Read more

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