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Crash when switching FBXImport tabs
To reproduce: 1. Open attached project 2. Select "buck1" in the project 3. Open the rig tab 4. Switch the animation type to legacy a... Read more
Crash when enabling "Deep Profile"
Crash when enabling Deep Profile To reproduce: - Open attached project and launch scene - Open the "mainMix" Audio Mixer window - O... Read more
"!query->pending" spawn when enabling/disabling "Profile Editor"
"!query->pending" spawn when enabling/disabling "Profile Editor" To reproduce: - Open attached project and launch scene - Open the... Read more
Only "Volume" parameter is displayed when Groups is selected
Only "Volume" parameter is displayed when Groups is selected. To reproduce: - Open attached project and launch scene - Open the "ma... Read more
Audio Profiler misses a bottom scrollbar
Audio Profiler misses a bottom scrollbar - please see attached screen shot for details. To reproduce: - Open attached project and ... Read more
Stats text looks as if it is overflowing the window pane
The text looks as if it is overflowing the window pane - please see attached screen shot for details. To reproduce: - Open attached... Read more
Activating the Audio Profiler spawns "&other != this" error messages at ...
Activating the Audio Profiler spawns error messages in Console. To reproduce: - Open attached project and launch scene - Open the "... Read more
Editor issues with dx9 and Intel HD graphics
Tested and reproduced on Unity 4.3.3f1, 4.3.4f1, 4.5.0b5, 5.0.0a2; Editor hangs when launching it with DirectX 9 on PC or tablet wh... Read more
Crash when removing a return channel and changes to Snapshot are not saved
Editor crashes when removing a Return channel, when Snapshot is in Edit mode. When re-opening the project, the changes has not been ... Read more
Memory overhead for mesh objects is larger on iOS
To reproduce: 1. Open the attached project 2. Open the Build Settings 3. Check "Development Build" 4. Build for Mac Standalone and i... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
- Material property block emits and reflects incorrect color when baked Indirect Light is used
- DLL and Render Pipeline reload execution order is incorrect when loading RenderDoc
- [Quality Hackweek] [macOS] The letter ‘p’ is not continuously entered in a sticky note when holding the ‘p’ keyboard key