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Depth pass is rendered with an incorrect matrix in the animation preview...
Reproduction steps:1. Open the “URPAnimationPreview” project2. Navigate to the Animations folder and select any animation asset (e.g... Read more
OnImportAsset leaks 5GB of memory
Run the Test.cs by importing a empty .foo file and unity will never dispose of 5GB of allocated data !image-2023-07-17-17-19-53-321.... Read more
[Regression] Render Texture memory leak
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open Activity Monitor or Task Manager and observe the Unity process ... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce:1. Open the user’s attached “Camera issue.zip” project2. In the Hierarchy window, select “Sub Camera” GameObject3. ... Read more
Windows COM throws the InvalidProgramException when using Ookii.Dialogs ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/StandaloneFileBrowser/Sample/CanvasSampleScene.unity” ... Read more
Editor crashes on "GfxDeviceD3D12Base::DrawBuffersCommon" when selecting...
Reproduction steps:1. Open the attached "ReproProj" project2. In the Project window, click on the "Assets/MI_Light_01" material3. In... Read more
Shader errors are logged in WebGL when building a URP project
How to reproduce:1. Create a new empty URP project2. Press File → Build and Run3. In Player, press “CTRL+SHIFT+J“4. Observe the brow... Read more
Stepping out while debugging causes the standalone player to freeze
To reproduce:1. Build Angry bots x64 standalone on OSX 10.92. Put a breakpoint in FreeMovementMotor line 183. Pin some variables4. A... Read more
Maverick and Unity performance issues
On some Mac's with OS X 10.9 Unity performance is very bad, including stuttering, editor freezes, editor lags and similar. We found ... Read more
WWW POST request on WebPlayer built by Unity 5.0.0f2 creates an invalid ...
WWW POST request on WebPlayer built by Unity 5.0.0f2 creates an invalid request, therefore servers cannot read the body properly and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor