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0
votes
Fixed

Screen.dpi has incorrect value on Windows Phone 8.1

WP8.1

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Sep 18, 2014

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Version/s: 4.5.4f1

Steps to reproduce:1. Download attached project2. Build and run it as WP8 application. Take a note of reported Screen.dpi3. Rebuild ... Read more

0
votes
Fixed

Landscape oriented apps use wrong splash screens on iOS8

iOS

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Sep 18, 2014

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Version/s: 4.5.4f1

Landscape oriented apps use Retina3.5 (960x640) splash on iPhone 5/5s with iOS8 instead of 11360x640. Workaround can be found in thr... Read more

1
votes
Fixed

crash with external dll usage

WebGL

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Sep 18, 2014

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Version/s: 5.0.0b4

-e: the scene uses some external dll for xml stuff which crashes editor and the webgl the way it is presented -repro:--open scene of... Read more

0
votes
Fixed

When changing Anchor Presets the Position value is getting off every cyc...

UI

-

Sep 18, 2014

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Version/s: 4.6.0b17

To reproduce:1. Create new project2. Add UI->Text game object to scene3. Select it4. Change Anchor Presets to left and back to ce... Read more

0
votes
Won't Fix

Native rendering plugin example does not work on D3D11

Graphics - General

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Sep 18, 2014

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Version/s: 4.5.4p1

The Unity manual includes sample code for doing native rendering via a plugin. The example works in D3D9 but not in D3D11. This is t... Read more

4
votes
By Design

An object made using CanvasRenderer.SetVertices does not respond properl...

UI

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Sep 18, 2014

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Version/s: 4.6.0b18

To reproduce this issue: 1. Open the attached project2. Open 'Test' scene3. Press play4. The red square is made using a UIVertex arr... Read more

0
votes
Fixed

Build fails with integrated dll

WebGL

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Sep 17, 2014

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Version/s: 5.0.0b4

-e: the attached project fails to build because of the included dll -repro:--open attached project--build for WebGL--NOTICE the buil... Read more

0
votes
By Design

Unity Crashes when Updating from Asset Server (Windows only)

Version Control

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Sep 17, 2014

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Version/s: 4.5.1f2

To Reproduce: 1. Connect to some project on the asset server. 2. Do a commit from another computer (could be the the same one which ... Read more

0
votes
Won't Fix

[Profiler] With Profiler attached (on DX11), the framerate is not locked...

Deployment Management

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Sep 17, 2014

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Version/s: 4.5.3p4

To reproduce this bug: 1. Import the attached package2. Open 'scene'3. It has a GUIText which displays fps4. Go to quality settings ... Read more

0
votes
Fixed

[Docs] AssetBundles size highly increased when including custom asset names

Docs - Manual

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Sep 17, 2014

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Version/s: 4.5.3f3

Developers should be warned about BuildAssetBundleExplicitAssetNames increasing the size of their AssetBundles: http://docs.unity3d.... Read more

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