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Mouse events are not always fired when VSync is off
How to reproduce:1. Open the attached project "BugMouseFramerate.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode4. In ... Read more
[Probuilder] Icons are not displayed and some Gizmos are missing in the ...
How to reproduce:1. Create a new project2. Install the Probuilder package3. Open the Gizmos menu4. Observe the built-in components l... Read more
[Enlighten] Low Scale in Lightmap values causing leaking when using Ligh...
Repro: 1. Download and import the repro project (link in the first comment)2. Open the Scene SampleScene.unity3. Ensure that the Lig... Read more
[Android][IL2CPP] "il2cpp.exe did not run properly!" exception appears w...
How to reproduce it:1. Open the user's attached project "Live2DViewerEX Android Overlay Test.zip"2. Go to the Project Settings ->... Read more
[XR][Quest] Index finger functionality in the Editor while using the Rem...
How to reproduce:1. Open a new XR Unity project2. Install the Input System package3. Go into the Oculus link Remote Desktop4. Use th... Read more
'Retrieving array element that was out of bounds' error is thrown on del...
How to reproduce:1. Open user-submitted project (DeleteElementArray.zip)2. Open the SampleScene3. Select Array GameObject4. Delete E... Read more
[WebGL] Builds don't load in Firefox when browser setting "Never remembe...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Open the built Player on Firefox ... Read more
[UWP] Word suggestions aren't displayed when entering text into an Input...
When using the Windows SoftKeyboard (TouchScreenKeyboard) to enter text, word or phrase suggestions appear along the top according t... Read more
[Android] Material is rendered black in devices using Adreno GPUs when l...
Steps to reproduce:1. Open the attached project "1329702.zip"2. Switch platform to the Android3. Connect Android device4. Build and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed