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0
votes
Fixed

InputField selection background always appears on top of selected text, ...

UI

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Oct 11, 2014

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Version/s: 4.6.0b20

Steps to reproduce : - create a new project- add an Input Field- change the Color and Active Text color to black- add some text in t... Read more

1
votes
Not Reproducible

crash in user build on yield WaitForSeconds

Linux

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Oct 10, 2014

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Version/s: 4.5.4f1

-e: see details in user comments below -repro:--create Linux build--run it--roll the ball to the energy station (several times if ne... Read more

0
votes
Fixed

Multi-editing OnClick() will cause the objects to have the same reference

UI

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Oct 10, 2014

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Version/s: 4.6.0b20

Steps to reproduce : - create a new project- add two buttons- create two game objects outside the Canvas- on Button 1 add the game o... Read more

0
votes
Fixed

An UI prefab containing a Layout Element component will always be render...

UI

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Oct 10, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Open the attached project2. Open 'AlwaysActiveUIPrefabs' scene3. Run progam to see the normal behaviour of... Read more

0
votes
Fixed

When the layer is being renamed clicking away doesn't exit the field.

Animation

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Oct 10, 2014

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Version/s: 5.0.0b8

When the layer is being renamed clicking away doesn't exit the field. Repro:1. Select a layer and try to rename it, click away - on ... Read more

0
votes
Fixed

Numpad input issues

Linux

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Oct 10, 2014

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Version/s: 4.5.4f1

-e: numbers are not accepted but cursor function works -repro:--import attached scene (5.0) or make your own (GUI.TextField + charac... Read more

0
votes
Postponed

CollectDetailPatches unchecked(off) there are huge lag spikes for every ...

Terrain

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Oct 10, 2014

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Version/s: 4.5.4f1

Added to Team's backlog. Read more

0
votes
Fixed

The button does not work when the panel ,which was on top of it, is disa...

UI

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Oct 10, 2014

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Version/s: 4.6.0b20

To reproduce this bug: 1. Import the attached package2. Open the scene3. There are 2 panels in the scene one on top of another.The b... Read more

0
votes
Fixed

Creating a terrain uses 600% CPU and 1.8 GB memory

Terrain

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Oct 09, 2014

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Version/s: 5.0.0b8

CPU and memory usage rose sharply from Unity 4.5.3f3 to Unity 5.0 beta 2, and again in Unity 5.0 beta 8. Using Unity 5.0 beta 8 addi... Read more

0
votes
Duplicate

UI element does not change position while it is disabled (SetActive(false))

UI

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Oct 09, 2014

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Version/s: 4.6.0b20

To reproduce:1. Open attached project2. Open test3. Press play4. Disable Image object5. Press I key (script attached to Canvas chang... Read more

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