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Editor crashes everytime Windows is unlocked if Iterative lightmapping i...
- Open the main scene in Angrybots and set Lightmapping mode to Iterative- Let it bake- Minimize the Editor- Lock Windows- Login aga... Read more
Changing the quality setting in Awake fails to enable the AA on Android
Changing the quality setting in Awake fails to enable the AA on device; while it works in the Editor and Stadalone builds. Read more
In ToggleGroup, cannot set isOn property on Toggle to False via script
To reproduce this issue: 1. Open the attached project2. Open 'ToggleTest' scene3. Play the scene4. Click 'With Group' button5. It tr... Read more
EventSystem.current.IsPointerOverGameObject() never returns true on Android
EventSystem.current.IsPointerOverGameObject() can't be used on Android because it always returns false there. Read more
UI Toggle: onValueChanged is called with True even when value isn't changed
To reproduce:1. Open attached project2. Open ToggleTest scene3. Press play4. Click on Toggle 15. Notice that onValueChanged is calle... Read more
Canvas Group alpha remains even after removing component
To reproduce:1. Open attached project2. Open test scene3. Select GameObject in Hierarchy4. Notice that alpha on Canvas Group is set ... Read more
When the Animator Component is above the button script, the 'Animator ha...
To reproduce this bug: 1. Create UI Button2. Select Transition - Animation on Button script3. Click 'Auto Generate Animation'4. Move... Read more
WebGL build error
To reproduce this bug: 1. Open the attached project2. Try to build on WebGL ( both development and not development)3. Exceptions are... Read more
UI elements to not be properly hidden when SetActive(false) when having ...
Steps to reproduce : - create a script and set gameObject.SetActive(false) in Awake()- create two UI elemens (e.g. a Scrollbar and a... Read more
Cannot deploy on Galaxy Tab 10.1 with 5.0
To reproduce:Build anything (even an empty project) on Galaxy Tab 10.1.On 4.x it builds fineOn 5.0 it doesn't work, throwing this me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default