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64-bit standalone build crashes on collision with a quad mesh collider
To reproduce: 1. Open UnityBug project that the user attached with his 2nd email 2. Open UnityBug scene 3. Go to build settings and ... Read more
Zoom in dopesheet is undone when selecting asset in projectbrowser
1. Open attached project and open animation window 2. select the animated sprites in scene 3. zoom in on the sprites frames in the d... Read more
Handheld.PlayFullScreenMovie is a pro-only feature
Handheld.PlayFullScreenMovie is a pro-only feature, but that is not mentioned in the scripting reference page: http://docs.unity3d.c... Read more
broken link in docs
http://docs.unity3d.com/Documentation/ScriptReference/MonoCompatibility.html link is broken. instead users can find the page at: htt... Read more
Individual animation markers disappear when entering play mode
To reproduce 1. Open New_Unity_Project_4 2. Open Animation window 3. Select one of the Animations in Project view 4. Take note that ... Read more
Asset Import Screen: Some lines are improperly indented
When importing assets from a .unitypackage, some of the lines containing assets are indented improperly. This gives the screen a cha... Read more
Scrolling japanese keyboard's Kanji list crashes iOS7
To reproduce: 1. Open project iod7_keyboard_test 2. Build for iOS7 and run on device (reproduced with iPhone5c 7.0.1, not reproducib... Read more
Pressing Left Shift + Keypad causes keypad to remain in the pressed state
To reproduce: 1. Create a project and add the Test.cs script to it 2. Run the game 3. Press Keypad 8 - console says keypad on 4. Whi... Read more
When the CharacterController component has a step-offset
Bug reproduced in version 4.3.0b5 (19fb00de019e) Steps: In this example, the character controller on the "Character" game object ha... Read more
All about bugs
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