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0
votes
Duplicate

64-bit standalone build crashes on collision with a quad mesh collider

Physics

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Sep 26, 2013

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Version/s: 4.2.1f4

To reproduce: 1. Open UnityBug project that the user attached with his 2nd email 2. Open UnityBug scene 3. Go to build settings and ... Read more

0
votes
Fixed

Zoom in dopesheet is undone when selecting asset in projectbrowser

2D

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Sep 26, 2013

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Version/s: 4.3.0b3

1. Open attached project and open animation window 2. select the animated sprites in scene 3. zoom in on the sprites frames in the d... Read more

0
votes
Fixed

Handheld.PlayFullScreenMovie is a pro-only feature

Docs - Scripting Reference

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Sep 26, 2013

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Version/s: 4.3.0b3

Handheld.PlayFullScreenMovie is a pro-only feature, but that is not mentioned in the scripting reference page: http://docs.unity3d.c... Read more

0
votes
Fixed

broken link in docs

Docs - Scripting Reference

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Sep 26, 2013

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Version/s: 4.2.1f4

http://docs.unity3d.com/Documentation/ScriptReference/MonoCompatibility.html link is broken. instead users can find the page at: htt... Read more

0
votes
Not Reproducible

Individual animation markers disappear when entering play mode

Animation Window

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Sep 26, 2013

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Version/s: 4.3.0b3

To reproduce 1. Open New_Unity_Project_4 2. Open Animation window 3. Select one of the Animations in Project view 4. Take note that ... Read more

0
votes
Fixed

Asset Import Screen: Some lines are improperly indented

Assets Management

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Sep 26, 2013

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Version/s: 4.2.1f1

When importing assets from a .unitypackage, some of the lines containing assets are indented improperly. This gives the screen a cha... Read more

0
votes
Fixed

Scrolling japanese keyboard's Kanji list crashes iOS7

iOS

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Sep 26, 2013

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Version/s: 4.2.1f4

To reproduce: 1. Open project iod7_keyboard_test 2. Build for iOS7 and run on device (reproduced with iPhone5c 7.0.1, not reproducib... Read more

1
votes
Postponed

Pressing Left Shift + Keypad causes keypad to remain in the pressed state

Input

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Sep 26, 2013

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Version/s: 4.2.1f4

To reproduce: 1. Create a project and add the Test.cs script to it 2. Run the game 3. Press Keypad 8 - console says keypad on 4. Whi... Read more

0
votes
Fixed
13
votes
Won't Fix

When the CharacterController component has a step-offset

Physics

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Sep 25, 2013

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Version/s: 4.2.1f4

Bug reproduced in version 4.3.0b5 (19fb00de019e) Steps: In this example, the character controller on the "Character" game object ha... Read more

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