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0
votes
Duplicate

Build gets stuck saying "Building level 0: testscene (Enlighten - Cluste...

Global Illumination

-

Nov 01, 2014

-

Version/s: 5.0.0b9

Open the attached project, go to Build Settings and try to build a standalone player. The build start, but never passes over "Buildi... Read more

0
votes
Won't Fix

Crash when trying to build for Web GL

WebGL

-

Oct 31, 2014

-

Version/s: 5.0.0b9

Try to build the attached project for WebGL. You will get the error: Unhandled Exception: System.Reflection.ReflectionTypeLoadExcept... Read more

0
votes
Fixed

No realtime shadows on my GPU (Intel HD 4000)

Shadows/Lights

-

Oct 31, 2014

-

Version/s: 5.0.0b11

1) What happened No realtime shadows on my setup 2) How can we reproduce it using the example you attached Open attached project an... Read more

2
votes
Fixed

[Particles] Particles do not generate tangent frame in Billboard renderi...

Shuriken

-

Oct 31, 2014

-

Version/s: 5.0.0b11

Steps to reproduce: -Open the attached scene (ivy_files) -Select the Particle System in the Hierarchy Tab -Simulate the system in th... Read more

0
votes
Fixed

reasons for lack of WebGL build option in 32bit editor need to be obvious

WebGL

-

Oct 31, 2014

-

Version/s: 5.0.0b11

-e: due to the build tools all being available in 64bit the 32bit editor won't get a webgl build option. but it doesn't say so anywh... Read more

0
votes
Fixed

Standard shader: Normal map does not work correctly

Shaders

-

Oct 31, 2014

-

Version/s: 5.0.0b9

To reproduce this bug: 1.Open the attached project 2. Open 'shaderTest' scene 3. Notice 2 cubes. Left one uses Legacy Shaders and r... Read more

0
votes
Fixed

Reflection Probes, Default skybox, Lightmap texture cause Textures::Relo...

Graphics - General

-

Oct 31, 2014

-

Version/s: 5.0.0b11

To reproduce: 1. Deploy Sample Assets 5.0 project to WP8 (development build). The startup scene should be the menu scene 2. Hit the ... Read more

0
votes
Fixed

MaterialEditor.PropertiesDefaultGUI() misses method signature

Docs - Scripting Reference

-

Oct 31, 2014

-

Version/s:

MaterialEditor.PropertiesDefaultGUI() misses method signature And 'void returns true' is unconvincing. Current page content: ------... Read more

2
votes
Won't Fix

Checking/unchecking the "Use Direct3D 11" checkbox changes Canvas position

UI

-

Oct 31, 2014

-

Version/s: 4.6.0b21

To reproduce: 1. Open attached project 2. Open test scene 3. Check/Uncheck "Use Direct3D 11" checkbox in Standalone build settings (... Read more

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