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[Cubemap] Not all Cubemap importing options are exposed in the scripting...
There's no way from script to access options such as Mapping and Fixup Edge Seams. It would be useful if those options was exposed s... Read more
[iOS] Build & Run doesn't work with Xcode 6.3
To Reproduce: 1. Build & Run any project.2. Notice that the Launch Screen of Xcode 6.3 beta is opened.3. But the project itself ... Read more
<RI.Hid> errors pluging/unpluging usb headphones, controller, bluetooth ...
Not a harmful message. Related to editor's input manager. When manager can't handle the message, <RI.Hid> message appears. Read more
[WebGL] TypeLoad Exception with Auto-Properties in build
To reproduce:- Open the project and build to webgl- Observe errors:TypeLoadException: A type load exception has occurred.System.Type... Read more
[AssetBundles]Streamed scene asset bundles do not allow more than one scene
Steps to reproduce this issue: 1. Open the attached project2. It has 'scene1', 'scene2' and 'scene3'3. Open 'scene1'4. Go to Assets-... Read more
When using Terrain tools, Perspective / Isometric button in viewport doe...
How to reproduce: 1. Open new project2. Add a Terrain3. Select the terrain and select any terrain tool4. Try switching the view mode... Read more
Android does not write $, % and & symbols in app name
Android does not write $, % and & symbols in app name, they are replaced with underscore ("_") Read more
[LightProbes] Light probes gizmos blink while being multi selected
To reproduce:1. Create 2 light probe groups2. Multi select them in scene view3. Notice light probes blinking Introduced after removi... Read more
Objects change colors after playback (ambient probe gets messed up?)
Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved