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Cannot write negative numbers in Angle Limits but it's possible via script
Steps to reproduce : - create a new project - add a cube in the scene - add Hinge Joint 2D and notice that you cannot write a nega... Read more
Marking WebCamTexture non readable mirrors the webcam, but doesn't chang...
Won't fix (by design): please note, that videoVerticallyMirrored will query platform-specific part, which might be not ready before ... Read more
Texture.GetPixels() cases memory leak on Windows Phone 8
Steps to reproduce: 1. Create a project which intensively uses Texture.GetPixels(); 2. Deploy it to device 3. App will crash after s... Read more
Raycasts do not always hit EdgeCollider2Ds
Steps to reproduce : - import the project attached - jump with the character on the thin platform - jump up and down a few times an... Read more
Transitions in mecanim state machine causing freeze with mirrored animat...
Steps to reproduce : - import the project attached - open the scene Mirror Test - press play and notice that the blue character fre... Read more
EdgeCollider2Ds show up in the scene and game view with a green line tha...
Steps to reproduce : - import the project attached at Case 567090 - in the scene create any primitive - add an EdgeCollider2D and n... Read more
Objects with joints attached move, when the parent object is disabled/en...
To Reproduce: 1. Open bugreportproject 2. Open test scene 3. Enter play mode 4. Click "One Frame Activity Toggle" several times you... Read more
Importing two separate packages with similar folders results in mixed up...
Steps to Reproduce ------------------ Import two separate packages with a similar folder structure. The second package lists incorre... Read more
Recursively nested serializable objects lost enum drop downs after the f...
Steps to reproduce : - import the project attached - select the New NestedObjectRoot - in the Inspector expand Child then Children ... Read more
Editor performance is very slow when manipulating objects which contain ...
Steps to reproduce : - import the project attached - open the scene "Overkill on Box Colliders" - select all the cubes - try to ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][OpenGL] "Trying to load color backbuffer into a complex RenderPass setup, results undefined" error is thrown when using Decal Projector
- Top and bottom color channels are swapped when lighting an object with Six Way Shader Graph in URP
- "Problem detected while importing the Prefab file" errors on Learning Templates import
- Crash on RaiseException during Socket.BeginConnect in Player when application connection is blocked through commercial firewall
- Decal Projector produces artifacts when the normal and decal are projected in negative z-direction and Normal Blend is set to 1