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Installer fails if there is spacing in the path
Steps to reproduce : - have a Unity installation (e.g. 5.0a9) - in the path write : C:\Program Files\Unity 5.0.0a9 \Editor\ - with ... Read more
WheelCollider documentation is outdated
WheelCollider's gizmo was updated, however the documentation pics still show the old one. To reproduce: 1. Add a wheelcollider to a... Read more
WheelCollider gizmo's part disappears after moving any object
To reproduce: 1. Open attached project 2. Open test scene 3. Select GameObject 4. Move it Expected result: All parts of the gizmo s... Read more
RenderTexture warning when switching the mesh of a Skinned
To reproduce: 1. Open attached project 2. Duplicate the cube 3. Change cubes mesh from Cube into Sphere Expected result: Mesh chang... Read more
Shader compiler hangs on 4.5 in SpaceGraphicsToolkit package shaders
Shader compilers run out of memory in some shaders of SpaceGraphicsToolkit package. Seemingly a regression in 4.5.x; worked in 4.3. Read more
NullReferenceException in UI.GraphicEventModule
Steps to reproduce : - import the project attached - open the "Main" Scene - press play - press right click and select "Reveal Map... Read more
Android build crashes immediately after splash screen when code strippin...
Reproduced on: Nvidia Shield with Android 4.4.2 Reproduced with: Unity Version 4.6.0b9 (f7c0f0f473c6) Read more
All prefabs instantiate in position (0,0,0)
Reproducible in 4.5 version; All prefabs instantiate in position (0,0,0), even if they were set with a different position. Repro s... Read more
Crash while playing animation
To reproduce: 1. Open 'tomtest' scene 2. Open animator 3. Click on '1 : Speech Gestures' 4. Play the scene 5. Play 'speech 1' in ani... Read more
IE Plugin crash for PerfectWorld
-e: running their test scene the plugin crashes in IE but not for Chrome or FF -tested on Win7 and 8.1 with IE11, 7, 9 -reproes in 4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Null reference exceptions occur when ScriptableObjects saved in the same .asset file are referenced in runtime
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers