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Made a change to the script of a custom editor whilst an
1 Open scene WaypointsTest 2 Choose path_1 in Hierarchy 3 Open Editor/PMAM/WaypointEditor.cs and add add some log 4 Save file and ... Read more
UNITY_EDITOR_WIN and UNITY_EDITOR_OSX missing from docs
Can you add please definitions : UNITY_EDITOR_WIN UNITY_EDITOR_OSX Read more
UnityScript: Accessing an enum value via an instance causes crash
To reproduce: 1. Open project SwitchBug 2. Select "testScene" 3. Select "testObject" workaround: Meanwhile, you can avoid this issu... Read more
Offensive Combat hangs in IE on Win Xp
Steps to reproduce : - go to www.offensivecombat.com - login with your information - press "Play Now" and notice that the game does... Read more
The object picker defaults to "scene" when it shouldn't
To reproduce: 1. Open the attached project and drop the prefab "Pointer" into a new scene 2. Select the prefab instance and choose T... Read more
Project doesn't run properly after building it
1 Open scene testflash and press play 2 Press Test (you will see 3 steps-labels) 3 Build for flash, load and press Test - you will s... Read more
Audio (MPEG, streamed from disk) stutters when getting back to the game ...
To reproduce: 1. Open project AudioBugs 2. Build and run on iOS 3. Press home 4. Return to game Read more
Character Controller sets itself enabled on Stop() & Play
Steps to reproduce : - create a new scene and disable the default camera - add the first person controller to the scene - disable C... Read more
When building to Flash, reflections appear stretched in the build
Steps to reproduce : - import the project attached - play the scene Courtyard - walk over to the Fountain ( drag mouse to change th... Read more
Aniso Level remains at 0.
Regression from version: 3.5.6f4 (b81e0151ec83) - Create a new Render Texture - Select the "New Render Texture" in Project Browser ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project