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Adding a behaviour script in Play mode throws a warning
Adding a behaviour script in Play mode throws a warning Repro:1. Make a simple scene with the use of a controller2. Play the scene3.... Read more
Animator: Reset in Inspector for state node doesn't reset
Animator: Reset in Inspector for state node doesn't reset 1. Select a state node2. Change values in Inspector for this node3. Call '... Read more
[Standalone] system and rendering resolution issues in Display API
On Win Standalone these variables don't return any value:Display.renderingHeightDisplay.renderingWidthDisplay.systemHeightDisplay.sy... Read more
Loading texture from OnApplicationPause(false) results in a black texture.
When a texture is loaded in an event of resuming application it results in being black. Read more
Animator: having too many states slows down editor
Animator: having too many states slows down editorI've copy/pasted state nodes till it reached about 1000. At this point editor beco... Read more
Animator: when copying states, transitions are not copied
Animator: when copying states, transitions are not copied 1. Create animation tree with few states and transitions between them2. Se... Read more
In BlendTree the animation name is not refreshing
In BlendTree the animation name is not refreshing 2) How can we reproduce it using the example you attached1 Create new project2 Cre... Read more
Setting zero rotation using Rigidbody.MoveRotation corrupts the state of...
Steps to reproduce:1. Download and open attached project2. Enter play mode. See error:transform.position assign attempt for 'GameObj... Read more
Animator: Long parameter names for blend trees get trimmed
Blend tree doesn't show full parameter name on it and trims it after 7th char.Expected: Show '...' in the end of the name if it was ... Read more
Animator: Don't allow to type parameter name for blend tree node
User is able to type parameter name in Inspector for a selected blend tree. This produces tons of errors in console.Expected: User s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build