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Download Assistant not being responsive when installing Unity Editor on ...
On Windows, due to size of Unity Editor installer, the Download Assistant becomes unresponsive during installation of this component... Read more
[iOS][AirPlay] Airplay stream view is corrupt when outputting to multipl...
To Reproduce: 1. Deploy the attached project and enable AirPLay mirroring on device. 2. The app should render the ControlCamera bu... Read more
[ReflectionProbes] Non continuous baking will result in black objects
Baking lighting manually (not using the continuous baking) with reflection probes will result in black objects. To reproduce: 1. I... Read more
[Terrain] Crash on TerrainRenderer::GetPatchVertexStream when snapping i...
Steps to repro: 1. Create new porject/open the attached project 2. Select a terrain in the scene view 3. Hold 'V' key, drag it 4. Ob... Read more
[MovieTexture] Correct width & height values are not set until Play is c...
1. Open the attached project and play the scene movieTexture. 2. Notice that the first log message outputs incorrect width/height v... Read more
AudioImporter does not recognize renamed BlackBerry and Windows Store Ap...
Steps to reproduce: 1. Download attached project 2. Open scene main 3. Enter play mode. See reported exception: Unknown platform pas... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field