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Toggle label is outside the cell in a Grid Group Layout
Steps to reproduce : - create a new project - create a Canvas and add an Empty Game Object with a Grid Layout Group component as a ... Read more
when car flips it jumps in the end
To reproduce: 1. Open attached project 2. Open test4 scene 3. Enter play mode 4. make the car flip (continuously holding w + a will ... Read more
Reduced performance on mac in Unity 5
1. Create new project on mac os x 2. Create empty animation on camera 3. Play animation in animation window 4. Open profiler and tur... Read more
Wheels don't take initial rotation from the WheelCollider transform
To reproduce: 1. Open attached project 2. Open test4 scene 3. Observe myCar 4. Enter play mode Expected result: it falls on it's whe... Read more
vehicle spins a bit
To reproduce: 1. Open attached project 2. Open test4 scene 3. Observe myCar2 4. Enter play mode Expected result: the vehicle falls d... Read more
wheel collider is rotated wrong on the game object
To reproduce: 1. Open attached project 2. Open test4 scene 3. Check out myCar2 gameObject 4. Check one of the sphere children and ho... Read more
Wheelcollider is broken on a scaled game object
To reproduce: 1. Open attached project 2. Open broken scene 3. Check out sphere game object Expected result: The Wheelcollider allig... Read more
Changing QualitySettings in batchmode causes a crash
To Reproduce: 1. Open the attached build, or add this line "QualitySettings.vSyncCount = 0;" to a new script. 2. Build & Run on O... Read more
Cloth leaks Mesh objects
1. Open attached project 2. Open cloth collisions scene 3. Select Cloth 4. Save the scene 5. Observe console If you select another ... Read more
Undo does not work on painted Cloth Constraints in scene view
To reproduce: 1. Open attached project 2. Open any scene in it 3. Select cloth in the scene 4. paint cloth constraints on it 5. Undo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth texture is flipped when specific URP rendering settings are applied
- Warning of an unknown Script missing is logged when selecting VFX in Play Mode
- Vertical and horizontal scrollbars appear and disappear when dragging an attribute to a different position within the Shader Graph Hierarchy
- AudioSource.PlayDelayed() does not work with Audio Random Containers
- Compatible with the VFX Graph Shader Graph can't be dragged and dropped into the "Output" block from the Project window