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4
votes
Won't Fix

Multiline text objects on Vertical Layout Group overlap each other

UI

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Jun 10, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open attached project2) Notice how lines overlap even though Panel object has Vertical Layout group with Preferred He... Read more

0
votes
Fixed

5.1 Animator Negative State Speed Does Not Work with Non-Looping Clips

Animation

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open attached and stripped project -> Level.scene2) Open Girl_Controller in Animator window3) Select state Transmu... Read more

0
votes
Fixed

[SpriteEditor] Slices clamp to image size when the Max Size of the image...

2D

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Jun 09, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open any (new) project2. Import any image3. Make sure it is imported as a sprite4. Set the sprite mode to Multi... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

0
votes
Duplicate

Physics2D.BoxCastAll not working in Unity 5.1

Physics2D

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Jun 09, 2015

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Version/s: 5.0.2f1

Steps to reproduce:1. Open attached project's scene "TestScene" with Unity 5.0.2. Enter play mode - all four boxes are detected.3. O... Read more

0
votes
Fixed
0
votes
Fixed

Crash with Transition Interruption

Animation

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Jun 09, 2015

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Version/s: 5.2.0a1

Read more

0
votes
Fixed

Crunched textures do not work with Sprite Packer

2D

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Jun 09, 2015

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Version/s: 5.1.0f3

1. open attached project (case_702942-CrunchSpritePacker)2. open TestScene3. press Play and observe the crunched sprites The crunche... Read more

0
votes
Fixed

[iOS] "Launch screen type" cannot be changed

iOS

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Jun 09, 2015

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Version/s: 5.1.0f2

To Reproduce: 1. Open 'Player Settings / Splash IMage'2. Try changing 'Launch Screen type' to any other value than 'Default' Read more

0
votes
Fixed

[IL2CPP] Modifying non primitive value types from native code doesn't work

IL2CPP

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Jun 09, 2015

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Version/s: 4.6.5f1

To Reproduce: 1. Build and run using il2cpp, you can see the array of vector3 are zero in the output;2. Build and run using mono, yo... Read more

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