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0
votes
Fixed

[Shader Graph] NullReferenceException error is thrown on renaming proper...

Package: Scriptable Render Pipeline HD

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Sep 15, 2020

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Version/s: 10.0.0-preview.27

NullReferenceException error is thrown on renaming properties in blackboard window at the time creating a property. Steps to repro:... Read more

0
votes
Fixed

[HDRP] A black fading line appears at the right sides of the Game view d...

Package: Scriptable Render Pipeline HD

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Sep 14, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open the attached "Side Bloom" project 2. Open the "SampleScene" Scene 3. Open the Game view window (Window->Ge... Read more

0
votes
By Design

HDRP Refraction flickers when using the Temporal Anti-aliasing (TAA)

Package: Scriptable Render Pipeline HD

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Feb 16, 2022

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Version/s: 14.0.0

How to reproduce: 1. Open the user's attached project "Refraction Flickering.zip" 2. Open the "OutdoorsScene" Scene 3. Select the "M... Read more

0
votes
Fixed

Editor crashes when exiting Play Mode

Package: Scriptable Render Pipeline HD

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May 12, 2022

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Version/s: 13.1.0

Reproduction steps: 1. Open the user's attached project 2. In the Toolbar click Test > Load Scenes 3. Enter Play Mode 4. Exit Play M... Read more

0
votes
Not Reproducible

[HDRP] VRAM leak when reloading a Scene that contains a Fog

Package: Scriptable Render Pipeline HD

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Dec 30, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open the user's attached project 2. Open the "Bug with fog and VRAM leak on scene reload" 3. Open a program tha... Read more

0
votes
By Design

[HDRP] GameObjects don't receive constant lighting with Point Light

Package: Scriptable Render Pipeline HD

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Sep 21, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open the user's attached "Clouds.zip" 2. Open the "SampleScene" Scene 3. Double click the "Sphere" GameObject i... Read more

0
votes
Fixed

HDRP 'MatCap Intensity preference' value not saved after reopening project

Package: Scriptable Render Pipeline HD

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Sep 23, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Open the user's attached project 2. Select 'Edit' > 'Preferences...' 3. In the Preferences window select the 'H... Read more

0
votes
Fixed

Env light does contribute to lightmap except in first bake after Unity r...

Package: Scriptable Render Pipeline HD

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Oct 02, 2020

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Version/s: HDRP 10.0.0-preview.27

Repro: 1) Open the project in the attached EnvLightTest.zip and load up TestScene. 2) Bake light and observe that environment light ... Read more

1
votes
Fixed

[HDRP] Frame Debugger shows draw calls when all settings in Frame Settin...

Package: Scriptable Render Pipeline HD

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Sep 28, 2020

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Version/s: 10.0.0-preview.27

How to reproduce: 1. Open attached "case_1281049 FrameSettingsIssue" project 2. Open Assets/TESTSCENE 3. Open Frame Debugger 4. Pres... Read more

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