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0
votes
By Design

Changes to instanced detail mesh material don't immediately apply

Terrain

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Jan 16, 2021

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Version/s: 2021.2.0a1

If you create a detail using the new instanced details option, assigning a new material to the prefab used for the detail instance h... Read more

0
votes
Fixed

[android] HttpUtility Null reference exception on .net 4.x when performi...

Mono

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Nov 30, 2020

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Version/s: 2020.1, 2020.1.9f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Build and run the "Http test.zip" Project on an Android device2. Check the logs once the Project fully loads Exp... Read more

1
votes
Fixed

[Android] Input.Compass.headingAccuracy is always set to 0

Input

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Jan 06, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Download and open the user-submitted project "UnityCompass.zip"2. Build and run for Android3. Inspect the "Hea... Read more

0
votes
Duplicate

[UWP] Backspace not working on Unity UI Input Field on HoloLens 2 builds

Package: Windows XR Plugin

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Dec 01, 2020

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Version/s: 1.0.0-preview.3

How to reproduce:1. Open the attached " TMPBug.zip" project2. Build to UWP3. Open built the solution in Visual Studio4. Start Debugg... Read more

0
votes
Fixed

[VFX Graph] 'VFXExpressionInverseTRSMatrix used on a not TRS Matrix' exc...

Package: Visual Effect Graph

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Jan 18, 2021

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Version/s: 11.0.0

How to reproduce:1. Create a new HDRP/URP project2. Import the attached 'Exception.unitypackage' package3. Open SDFBaker Visual Effe... Read more

0
votes
Fixed

[Windows] Editor doesn't exit after making a build in Batch-mode when us...

Windows

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Dec 03, 2020

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Version/s: 2018.4, 2018.4.30f1

How to reproduce:1. Download and extract the attached project "case_1297000-Project.zip"2. Open up a command prompt window3. Write t... Read more

1
votes
By Design

[ECS] Memory leak when a World is initialized without EndSimulationEntit...

Package: Entity Component System (ECS)

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Nov 12, 2020

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Version/s: 0.16.0-preview.21

How to reproduce:1. Open the project attached in the edit ("ecsluk.zip")2. Enter Play mode Expected results: JobTempAllocs don't exc... Read more

0
votes
Fixed

SpriteRenderer does not render on WebGL platform in Editor

2D

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Dec 10, 2020

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Version/s: 2021.1, 2021.1.0a7

This is WebGL editor only. In WebGL player things are rendering fine. Steps:1. Download and open attached project2. Make sure Editor... Read more

0
votes
Fixed

Errors are thrown and Sub Emitter is not reparented when trying to repar...

Visual Effects - Legacy

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Jan 14, 2021

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Version/s: 2018.4, 2019.4, 2019.4.17f1, 2020.1, 2020.2

How to reproduce:1. Open the attached "1306311_Repro" project2. Open the "NewTest" Scene3. In the Hierarchy select the "NewA" GameOb... Read more

0
votes
Fixed

ProBuilderize option is disabled when the object is selected with the Ob...

Package: Probuilder

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Jan 13, 2021

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Version/s: 5.0.0-pre.7

How to reproduce:1. Open the attached '1305938.zip' project2. Open 'SampleScene'3. Open Tools > ProBuilder > ProBuilder Window... Read more

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