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0
votes
Fixed

If TouchScreenKeyboard.hideInput = true and Android is 4.3 or newer, you...

Android

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Sep 15, 2014

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Version/s: 4.3.4f1

If Android version is 4.3 or newer, you cannot write special characters like german umlauts or euro symbol while TouchScreenKeyboard... Read more

0
votes
By Design

[Mesh, Graphics] Particle system meshes will only work with exactly one ...

Shuriken

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Sep 15, 2014

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Version/s: 4.6.0f3

Trying to use a particle system with Render Mode "Mesh" and Hellephant from Unite 2014 Training Day project and get this error: Part... Read more

0
votes
Fixed

User can not select Prologic DTS from the drop down menu

Audio

-

Sep 15, 2014

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Version/s: 5.0.0b4

User can not select Prologic DTS from the drop down menu - please see attached screen shot for details. To reproduce: - Open attac... Read more

6
votes
Fixed

Shadows are incorrect on Nokia Lumia 630 and 930

WP8

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Sep 15, 2014

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Version/s: 4.5.4f1

Steps to reproduce: 1. Download attached project or create any project which has control over quality settings. 2. Build and run on ... Read more

1
votes
Duplicate

Impossible to drag "Any state" in Animator window after disabling maximi...

Animation

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Sep 15, 2014

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Version/s: 4.6.0b18

To reproduce this bug: 1. Create a new project 2. Press Assets -> Create -> Animator Controller 3. Double-click on created animato... Read more

0
votes
Fixed

Unity crashes when adding a mesh to a sprite renderer

Inspector Functionality

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Sep 15, 2014

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Version/s: 4.3.1f1

Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash. To reproduce: 1. Open attached projec... Read more

0
votes
Fixed

Grid Layout Group does not align children correctly

UI

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Sep 14, 2014

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Version/s: 4.6.0b18

To reproduce this issue: 1. Open the attached project 2. Open 'Layout Groups' scene 3. Go in Canvas>Window>Vertical Group>Grid in t... Read more

1
votes
Fixed

Scroll Rect set to elastic will not bounce back when Time.Scale = 0

UI

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Sep 14, 2014

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Version/s: 4.6.0b18

Scroll Rect set to elastic will not bounce back when Time.Scale = 0. When Time.Scale =1 the scroll Rect works normally. To reproduc... Read more

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