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If TouchScreenKeyboard.hideInput = true and Android is 4.3 or newer, you...
If Android version is 4.3 or newer, you cannot write special characters like german umlauts or euro symbol while TouchScreenKeyboard... Read more
[Mesh, Graphics] Particle system meshes will only work with exactly one ...
Trying to use a particle system with Render Mode "Mesh" and Hellephant from Unite 2014 Training Day project and get this error: Part... Read more
User can not select Prologic DTS from the drop down menu
User can not select Prologic DTS from the drop down menu - please see attached screen shot for details. To reproduce: - Open attac... Read more
Shadows are incorrect on Nokia Lumia 630 and 930
Steps to reproduce: 1. Download attached project or create any project which has control over quality settings. 2. Build and run on ... Read more
Impossible to drag "Any state" in Animator window after disabling maximi...
To reproduce this bug: 1. Create a new project 2. Press Assets -> Create -> Animator Controller 3. Double-click on created animato... Read more
Unity crashes when adding a mesh to a sprite renderer
Adding a mesh via drag&drop to a gameobject that has a sprite renderer causes Unity to crash. To reproduce: 1. Open attached projec... Read more
Grid Layout Group does not align children correctly
To reproduce this issue: 1. Open the attached project 2. Open 'Layout Groups' scene 3. Go in Canvas>Window>Vertical Group>Grid in t... Read more
Scroll Rect set to elastic will not bounce back when Time.Scale = 0
Scroll Rect set to elastic will not bounce back when Time.Scale = 0. When Time.Scale =1 the scroll Rect works normally. To reproduc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ACES Tonemapping causes banding artifacts and negative values in ColorGradingLUT when HDR is enabled and "High Dynamic Range" Grading mode is selected while Android Platform is used
- Android Player freezes when an Audio Source is playing and an incoming call is picked up and then hung up and the Audio Source is started again
- Green success icon is poorly visible in the light Unity theme
- Incorrect input into the Input Field when using Microsoft IME Japanese
- Multiplayer role "ClientAndServer" is displayed without the spaces in the "Play Mode Scenarios" window