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0
votes
Fixed

[Textures] Unity crashes inside FreeImage when importing or duplicating ...

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Dec 27, 2015

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Version/s: 5.3.1f1

To reproduce the issue follow the steps:1. Open "xD" the project2. Try duplicating some of the textures that are in the assets folde... Read more

0
votes
Won't Fix

Select asset in Project Browser is much slower than in the latest LTS ve...

Asset - Database

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Jan 03, 2022

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Version/s: 2022.2.0a1

Steps:1. Open attached project2. Open "Explorer -> Window" from menu3. Press Replay4. Take a look how much time it takes to do 30... Read more

0
votes
Fixed

NetworkTransform does not autodetect CharacterController

Networking

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May 15, 2015

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Version/s:

When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

2
votes
By Design

[Android] Application either crashes, renders the screen black or doesn'...

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Nov 11, 2024

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Version/s: 6000.0.26f1, 6000.1.0a3, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Open the “screen goes black“ project2. Open the “SampleScene“3. Run and Build for Android4. In the application p... Read more

4
votes
In Progress

[Android] Crash on GfxDeviceVKBase::DrawBuffersBatchMode in the Player w...

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Dec 10, 2024

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Version/s: 2022.3.54f1, 6000.0.58f1, 6000.2.6f1, 6000.3.0b3, 6000.4.0a2

Reproduction steps:1. Open the attached “IN-89916“ project2. Build and Run the Android Player3. In the Player, click on the “Confirm... Read more

0
votes
Won't Fix

Undoing a Snapshot that's not visible should select the Snapshot

Audio

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Sep 20, 2016

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Version/s: 5.3.5p6

Steps to reproduce : - create an audio mixer- add another Snapshot- change the Attenuation Fader in the Master group- select another... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

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Dec 29, 2015

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Version/s: 5.4.0b1

To reproduce:1. Open attached project2. Add DoPlace component to any game object3. Press play4. Notice exception in console Regressi... Read more

1
votes
Duplicate

[LightProbes]When spot light and area light are enabled some light probe...

Global Illumination

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Jun 23, 2016

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Version/s: 5.3.5p3

To reproduce:1. Open example project "test.unity"2. Notice that some light probes are broken Reproducible: 5.5.0a2, 5.4.0b23, 5.3.5p... Read more

0
votes
Fixed

Long-running jobs produce warning about JobTemp memory

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Aug 07, 2023

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Version/s: 2023.1.7f1, 2023.2.0b4, 2023.3.0a1

A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more

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