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[Android] [Blocks Automation] Player stuck on splash screen when using g...
This doesn't reproduce in monoscopic mode, just with VR enabled. So assigning to vr gfx. Read more
[WindowsMR] WMR package 3.0.3 missing DLL
1. What happened When we published 3.0.3 package, we missed a dependency DLL causing the remoting stuff to fail loading when targeti... Read more
[ToolMode] Tile Palette's previous tool is selected when currently selec...
How to reproduce:1. Open user's attached project2. Select Tile Palette Tab3. Select brush tool4. Select and then deselect eraser too... Read more
[TextMesh Pro] Inconsistant .SetText() behaviour between Play Mode and S...
How to reproduce:1. Open the attached project named Case_11740512. Enter Play mode and click the button to start the test3. Observe ... Read more
UnityEngine.UI missing reference errors are thrown when reimporting assets
How to reproduce:1. Open the attached "case_1173748-2019.2UpgradeBug" project2. Go to Assets->Reimport All Expected results: All ... Read more
When having multiple windows containing CurveField the curve value chang...
How to reproduce:1. Open user-submitted project (New Unity Project.zip)2. Create two custom windows by selecting Curve Field Test &g... Read more
[Shuriken] NullReferenceException is thrown on double-clicking positions...
NullReferenceException is thrown on double-clicking positons size index in the Line Renderer component. Steps to repro:1. Create a n... Read more
See all versions button is missing in the Package manager
1. Create a new project;2. Open Package manager window;3. Set package manager to show "All packages";4. Expand any package in your p... Read more
[Improved Prefab] Reverting the added component from prefab override con...
Multiple errors are thrown when the added component is removed from prefab override content panel.Steps to repro:1. Create a new pro... Read more
[Build] Shader Variants compilation takes additional time when building ...
How to reproduce:1. Create a new project2. Build it Expected results: Build finishes in approx. 6-7 seconds, i.e. the build time on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code