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0
votes
Fixed

The engine crashed when using a Texture2D field in a field in a Serializ...

Serialization

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Mar 31, 2014

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Version/s: 4.6.0b5

To reproduce: - Add the NewBehaviourScript to the MainCamera - Save the scene - The engine will crash, probably during the serialisa... Read more

0
votes
Duplicate

Render Texture icon and preview are broken on OS X

Inspector Functionality

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Mar 31, 2014

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Version/s: 5.0.0a3

To reproduce: 1. Create a new project 2. In the project view, right-click and create a new render texture 3. Note that the preview i... Read more

0
votes
Fixed

Going into Player Settings causes an error to be shown in the console

Deployment Management

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Mar 31, 2014

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Version/s: 5.0.0a4

Steps to repro: 1. Create a new project 2. Go to Edit -> Project settings -> Player Settings 3. Observe the error in the console: Fa... Read more

0
votes
Fixed

Unused texture data is not freed from memory on WP8

WP8

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Mar 31, 2014

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Version/s: 4.5.0b5

High number of drawn textures using specific techniques used in plugins on Windows Phone 8 lower-end devices crash applications due ... Read more

0
votes
Fixed

The GUIStyle property "Text Clipping" isn't displayed correctly

IMGUI

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Mar 30, 2014

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Version/s: 4.5.0b4

To reproduce: 1. Create a GUISkin 2. Expand some kind of section (I'm using "box") 3. Navigate to "Text Clipping" - it's an input fi... Read more

0
votes
Postponed

`EditorGUILayout.PropertyField` does not add spaces to enum popups

IMGUI

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Mar 29, 2014

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Version/s: 4.5.0b5

Steps to reproduce : - import the project attached - open the scene "Example" - select the "Test" game object and notice that the s... Read more

0
votes
Fixed

Blue outline is missing for toggles when editing multiple objects

Inspector Functionality

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Mar 29, 2014

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Version/s: 4.5.0b5

Steps to reproduce : - create a new project - create 2 game objects - set one to static and for the other one leave static unchecke... Read more

0
votes
Fixed

When multi-object editing the tri-state toggle control smudges horizonta...

Inspector Functionality

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Mar 29, 2014

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Version/s: 4.5.0b5

Steps to reproduce : - create a new project - create 2 cameras - toggle the "Occlusion culling" for one of the camera - select both... Read more

0
votes
Fixed

The UnityEditor.RuntimePlatform enum is missing WebGL

Scripting

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Mar 29, 2014

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Version/s: 5.0.0a4

To reproduce: 1. Create a script 2. Write down RuntimePlatform and inspect the possible enum values - WebGL is missing Read more

0
votes
Fixed

Multi-object inspector toggles are not updated properly after an undo

Inspector Functionality

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Mar 29, 2014

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Version/s: 4.5.0b5

To reproduce: 1. Create a new project 2. Duplicate the main camera 3. Set the value of Occlusion Culling to false on one of the came... Read more

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