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The engine crashed when using a Texture2D field in a field in a Serializ...
To reproduce: - Add the NewBehaviourScript to the MainCamera - Save the scene - The engine will crash, probably during the serialisa... Read more
Render Texture icon and preview are broken on OS X
To reproduce: 1. Create a new project 2. In the project view, right-click and create a new render texture 3. Note that the preview i... Read more
Going into Player Settings causes an error to be shown in the console
Steps to repro: 1. Create a new project 2. Go to Edit -> Project settings -> Player Settings 3. Observe the error in the console: Fa... Read more
Unused texture data is not freed from memory on WP8
High number of drawn textures using specific techniques used in plugins on Windows Phone 8 lower-end devices crash applications due ... Read more
The GUIStyle property "Text Clipping" isn't displayed correctly
To reproduce: 1. Create a GUISkin 2. Expand some kind of section (I'm using "box") 3. Navigate to "Text Clipping" - it's an input fi... Read more
`EditorGUILayout.PropertyField` does not add spaces to enum popups
Steps to reproduce : - import the project attached - open the scene "Example" - select the "Test" game object and notice that the s... Read more
Blue outline is missing for toggles when editing multiple objects
Steps to reproduce : - create a new project - create 2 game objects - set one to static and for the other one leave static unchecke... Read more
When multi-object editing the tri-state toggle control smudges horizonta...
Steps to reproduce : - create a new project - create 2 cameras - toggle the "Occlusion culling" for one of the camera - select both... Read more
The UnityEditor.RuntimePlatform enum is missing WebGL
To reproduce: 1. Create a script 2. Write down RuntimePlatform and inspect the possible enum values - WebGL is missing Read more
Multi-object inspector toggles are not updated properly after an undo
To reproduce: 1. Create a new project 2. Duplicate the main camera 3. Set the value of Occlusion Culling to false on one of the came... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened