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TypeLoadException once a multi-dimensional-jagged array is added to a class
Steps to reproduce: 1. Open user attached project (KLRG Systems 2017) 2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Eleme... Read more
[iOS][VideoPlayer] Backslash in the URL field converts the URL into loca...
Reproduction steps: 1. Open the attached "Archive" project. 2. Go to "File > Build Settings". 3. Check the "Developement Build" chec... Read more
Line remaining in project explorer when dragging the element between oth...
Line remaining in project explorer when dragging the element between other two, but then going out of bounds of the project explorer... Read more
[iOS] XML formatting error in Unity-iPhone XCode Scheme file
Steps to reproduce: 1. Create an empty project 2. Open Build settings 3. Change Build target to iOS 4. Build for iOS 5. When build c... Read more
EditorGUILayout.PrefixLabel is invisible if next element is GUILayout.Label
Steps to reproduce: 1. Download "UndoAnchorPositionBug.zip" and open "scene" scene 2. Select "EventSystem" in Hierarchy 3. Notice th... Read more
Trail gets out of bounds with more than 0 corner vertices
Trail gets out of bounds when corner vertices are set to 1 or more while using a script, which moves that parent of the trail render... Read more
Trail rotates and is choppy at certain angles and camera distances
What happens: trail starts to get shaky and twisted, also it starts to rotate. Reproduction steps: 1. Open the project 2. Open the ... Read more
[Metal] Crash in MTLTextureDescriptorInternal validateWithDevice when ch...
To reproduce: 1. Create Render Texture 2. Make sure that Metal Editor Support is enabled 3. Select Render Texture 4. Change Dimensio... Read more
Unable to assign Animator Controller to Animator Component through the a...
Steps to reproduce: 1. Download and open the attached project 2. Select the "Directional Light object" 3. Click on the Asset Picker ... Read more
profiler doesn't start on player builds
-e: see title, works well in Editor --also worked in 2017.1.0b3 -repro: --open attached or create new project --play scene and open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] Dropdown Menus are filled with empty entries when the Menu intersects with the Editors borders
- [HDRP] [Metal] Tiled artefacts when using DRS
- [HDRP] Empty template starts with incorrect Physically Based Sky ground
- Big chunk of "Untracked" memory in the Memory Profiler screenshot when a custom .obj file is loaded while in Play Mode
- Video contains artifacts when played in the Video Preview section in the Inspector Window