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User can not delete Views and Snapshots
As a user I was expecting to be able to delete by right-clicking on the individual Views and Snapshots. Afterwards I found out that ... Read more
"Eye Icon" is very detailed and has a different style
"Eye Icon" is very detailed and as a user it is hard to grasp the full details from a distance. As a user I also interpret the eye i... Read more
Animation manual is missing next/back buttons on some pages
To reproduce: 1. Open the manual at Documentation/html/en/Manual/AnimationSection.html 2. The firs issue - at the bottom of the page... Read more
Drop down icon is misleading
Drop down icon is ‘misleading’. When I select the Audio Mixer asset in Project Browser (without any other channels apart from the M... Read more
alt-tabbing away from fullscreen game stops updates
-e: When alt-tabbed away from the game, while the game is in full-screen mode, under Windows only, the game stops receiving Update()... Read more
Drag assets from project tab to folders under 'Favorite' mark to drop th...
To recreate: 1) Create a new project 2) Create new empty folder and any asset (C# script for example) 3) Drag empty folder to favori... Read more
It is impossible to create prefab via drag and drop from hierarchy to pr...
To reproduce: 1) Open the project that I have attached and load scene '1' 2) Make sure that project tab is set to 'One column layout... Read more
Animation looping incorrectly
Steps to reproduce : - import the project attached - open the "InfectionUI" scene and press play - click "Options" - select "Option... Read more
Shaders with custom material editors can't be selected on procedural mat...
Steps to reproduce : - import the files attached in the edit - select the substance - drag the shader to the substance - click away... Read more
Can't move multiple uGUI images
To reproduce: 1. Create a new project 2. Add a few uGUI images 3. Select all of the images 4. Try moving them - only one image will ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash when trying to force Shader to interpret 1/30 as a floating point operation
- Terrain is flickering when adjusting "Compatibility Mode" and "Use Rendering Layers" Settings
- Isometric tiles are flickering and overlapping each other when entering Play Mode with Tilemap Renderer mode set to "Chunk"
- Crash on ParticleSystemParticles::array_reserve when particle system starts
- Docking Text Property Preview Window next to UI Builder breaks the window and causes NullReferenceException