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[IL2CPP][iOS] InputField crashes when forced to use StandaloneInputModule
When using StandaloneInputModule instead of TouchInputModule, the iOS player crashes on opening the on-screen keyboard with touching... Read more
[AddFramesFromFile] Attempting to get profile captures crashes Unity on ...
How to reproduce:1. Open the attached project "ProfileCapture.zip" (Unity 5.1.3)2. Open and Play test scene3. Observe a .log and .lo... Read more
[iOS] Crash in Physics2DState::Initialize()::Physics2DFixedUpdate::Forwa...
How to reproduce: 1. Open attached project2. Build to iOS and run- Note that the project crashes when deployed to device, before get... Read more
[Crash][Freeimage] Importing JPEG crashes at FreeImage_SetTagValue
Steps to reproduce: 1. Open attached project2. Open folder "Textures"3. Notice that there is one image "trophy.jpg"4. Right-click an... Read more
[UNET] Remote player movement is not synced to server when 'Local Player...
Steps to reproduce: 1. Open attached project2. Build the 'AuthorityTest' scene3. Run two instances of the game, make one local host ... Read more
[Animation] NullReferenceException error when selecting multiple motion ...
Selecting more then than one motion file (.fbx) in a project generates this error... "NullReferenceException: Object reference not s... Read more
Terrain with Cast Shadows disabled produces shadowy artifact when is vie...
Steps to reproduce: 1. Open attached project2. Open scene "BUGSCENE"3. Select terrain and in its properties notice that "Cast Shadow... Read more
[Android] Array access from shader causes a silent crash on Android 6.0 ...
Steps to reproduce: 1. Open attached project2. Make sure that graphics API is set to OpenGLES2 in player settings (should be set by ... Read more
"uses parameter which does not exist." error
getting error when assigning parameter to 2D Blend Tree... BlendTree "Blend Tree" in state "viz" in Controller "" uses parameter "Sp... Read more
Crash in UnityScene::AddRootToScene when loading scenes
To reproduce:1. Open Project_743188_Crash project2. Open Loading scene3. Enter Play modeActual result: Crash Reproduced in: 5.3.0b6,... Read more
All about bugs
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Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument