Search Issue Tracker

3
votes
Duplicate

AssetDatabase RenameAsset renames child Scriptable Object Asset Pipeline...

Asset - Database

-

Feb 03, 2020

-

Version/s: 2019.3.0a1, 2019.3.0f5, 2020.1

How to reproduce:1. Open attached project "AssetRenameBug.zip"2. Make sure that Asset Pipeline version 2 is selected (Project Settin... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

-

Feb 11, 2015

-

Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

0
votes
Fixed

Editor crashes on Force Quit when library is deleted and regenerated whi...

Unity Test Runner

-

Mar 20, 2021

-

Version/s: 2020.2.0a5, 2020.3, 2020.3.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("1323161_REPRO.zip")2. Delete the library folder using Windows Explorer (or equival... Read more

0
votes
Won't Fix

iOS: "Shader compilation failed" error in the log

iOS

-

Apr 21, 2016

-

Version/s: 5.4.0b16

- Create new empty project- Build it for iOS (with any backend Mono or IL2CPP)- Run on a device- See an error in the xCode log (full... Read more

1
votes
Fixed

Sprite Atlas is missing in runtime after reopening the project when usin...

-

Sep 03, 2022

-

Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0a15

Reproduction steps:1. Open the “IN-15497_MissingAtlas“ project and open the “SampleScene“ scene2. Open the Addressables Groups windo... Read more

0
votes
Fixed

ENABLE_INPUT_SYSTEM symbol is not being updated when the Input system is...

Package: Input System

-

Jan 24, 2020

-

Version/s: 2020.1.0a20

1) Open SampleScene in the attached project2) See the debug message in the console. If it's not there, enter playmode.3) In Player s... Read more

0
votes
Fixed

Visual Script Graph window runs slowly because Object.FindObjectsOfType(...

Package: Visual Scripting

-

Feb 04, 2022

-

Version/s: 1.7.7

Sometimes the Visual Script Window runs slowly. Most likely because Object.FindObjectsOfType() is called many times per frame. Read more

0
votes
Fixed

WheelCollider: setting steer angles to -5e-37 can confuse simulation

Physics

-

Feb 13, 2015

-

Version/s: 5.0.0f1

To reproduce:1. Open attached project2. Open Bugged scene3. Press play4. Steer the skateboard back up the hill toward the cylinder5.... Read more

0
votes
Fixed

Scripting API documentation is missing for macOS editor extensions

-

Jan 06, 2025

-

Version/s: 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1, 7000.0.0a1

Scripting API documentation is missing for macOS editor extensions. For example, UnityEditor.OSXStandalone.UserBuildSettings is one ... Read more

3
votes
By Design

Only the last call applies when calling Blitter.BlitCameraTexture multip...

-

Apr 20, 2023

-

Version/s: 2022.2.16f1, 2023.1.0b13, 2023.2.0a11

How to reproduce:1. Open the attached project “URP14Test.zip“2. Open the “SampleScene“ Scene3. Enter Play Mode Expected result: Two ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.