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Bugreporter does not check the validity of the bug before starting to up...
1. Open bug reporter2. Hit SendExpected result: It tells you that you haven't picked "What is the problem related to", "How often do... Read more
[Host Migration] ClientScene.objects count is increased every time after...
Repro1. Open attached project and load "offline" scene2. Build and Run for standalone3. Run host on standalone4. Run client in Edito... Read more
[Host Migration] "SyncList not initialized" error appears when user work...
Repro1. Open attached project2. Run "offline" scene and build for standalone3. Run host on standalone and client in Editor4. Press "... Read more
EditorSceneManager does not find scenes in Build Settings when LoadScene...
1. Open newly attached project (or fix the originally attached one by following steps in "To fix project steps")2. Choose MultiScene... Read more
When unchecking Auto bake "Lighting Data not available" error pops up
To reproduce:1. Open Scene 22. Open Lighting Settings3. Uncheck Auto box4. Save scene5. Open Scene 16. Repeat steps 2-4Expected resu... Read more
[HostMigration] New clients are not involved into a host migration proce...
Regression from Version 5.3.0b4 (464ebe2ac4ad) 1. Open attached project and build for standalone2. Run three instances (one host and... Read more
[Windwos Installer]: Release Unity version is installed into same folder...
When Release Unity versions are installed, registry keys are located into HKEY_CURRENT_USER\Software\Unity Technologies\Installer\Un... Read more
[Windows Installer] Unity components cannot be installed if user had pre...
[Windows Installer] Unity components cannot be installed with error "Failed to locate Unity.exe!" If user had previously installed r... Read more
[iOS] Setting supported orientations in Xcode does not affect unity spla...
Steps to reproduce: 1. Open attached project2. Notice that 'Auto Rotation' is enabled in player settings and that 'Landscape Left' a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument