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0
votes
Fixed

Switching apps with cmd+tab when built as FullscreenWindow [MAC]

Docs - Manual

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Nov 01, 2013

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Version/s: 4.3.0f1

/Contents/Documentation/Documentation/Components/class-PlayerSettings40.html states: "Unity runs in a window that covers the whole ... Read more

0
votes
Duplicate
0
votes
Not Reproducible

alt+,/. for keyframe skipping in animation window doesn't work

Animation Window

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Nov 01, 2013

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Version/s: 4.3.0f1

Only repro on osx 10.8 1.have animation open in animation window with two key frames at least 2. hold down alt and use ',' or '.' t... Read more

0
votes
Fixed

Changing layer in collision event to not interacting one only takes effe...

Physics2D

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Oct 31, 2013

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Version/s: 4.3.0f1

To reproduce: 1. Open project Issue2 2. Run scene Test 3. Press LMB 4. On collision Red object changes it's layer, which is set not ... Read more

1
votes
Not Reproducible

Missing bones in the scene view when mapping the bones of an avatar-Win8

Animation

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Oct 31, 2013

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Version/s: 4.3.0f1

Missing bones in the scene view when mapping the bones of an avatar-Win8 Repro: 1. on Win8 machine go to configure avatar 2. notice... Read more

0
votes
Duplicate

The Configure button in the Model Importer doesn't work

Animation

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Oct 31, 2013

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Version/s: 4.3.0f1

The Configure button in the Model Importer doesn't work as expected - on Win8 Repro: 1. Choose a model set it to Humanoid and try t... Read more

0
votes
Fixed

ILocalUser is not clickable on Social.localUser page in Scripting API

Docs - Infrastructure

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Oct 31, 2013

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Version/s: 4.3.0f1

Also reproducible on 5.0.0b4: file:///Applications/Unity%205.0.0b4/Documentation/html/en/ScriptReference/Social-localUser.html Expe... Read more

0
votes
Fixed

Undo on big prefabs with lots of overrides is very slow + eats a ton of ...

Editor - Other

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Oct 31, 2013

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Version/s: 4.3.0f1

1. open "scene" 2. disable the root Rocks_Explosion game object On my machine this eats up 1.5GB of memory (can see in task manager... Read more

0
votes
Fixed

Shaders: LogLuv encoding shader fails on iOS, hlsl2glsl const matrix pro...

Shaders

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Oct 31, 2013

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Version/s: 4.3.0f1

Shaders with static const global matrices don't translate to GLSL properly, it seems. To reproduce: 1. Open attached project 2. Bui... Read more

0
votes
By Design

OpengGL ES 3.0 applications does not run on old devices

Android

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Oct 31, 2013

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Version/s: 4.3.0b4

An application crashes or a black screen is shown when it is built with the OpenGL ES 3.0 graphics level. Running AngryBots demo pro... Read more

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