Search Issue Tracker

0
votes
By Design

Physics.BakeMesh called on the same mesh from multiple threads can lead ...

Graphics - General

-

Apr 29, 2020

-

Version/s: 2019.3.10f1, 2019.3.11f1, 2020.1.0b4, 2020.2.0a5

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode Expected result: Editor doesn't cr... Read more

1
votes
By Design

WebGL Build error for Windows 7 32-bit OS

WebGL

-

Feb 06, 2015

-

Version/s: 5.0.0b22

Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more

0
votes
Duplicate

[RenderingDebugger] Post Processing components appear way above the expe...

-

Jan 31, 2025

-

Version/s: 6000.0.36f1, 6000.2.0a3

Steps to reproduce: Download the atatched project and open in Unity. In the Rendering Debugger, select the Volume panel. Component &... Read more

0
votes
Fixed

Prefabs don't visually show their HideFlags.NotEditable state in the Hie...

Scene Management

-

Mar 25, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "EnableDisableBugs.zip"2. Open the "SampleScene" Scene3. Expand the "Spawner" GameObjec... Read more

0
votes
Fixed

Animation stops before reaching designated position

Animation

-

Apr 20, 2016

-

Version/s: 5.3.4p4

Steps to reproduce:1. Open the attached project2. Open the available scene3. Play the scene4. Select 'BoosterOpeningPrefab' in the H... Read more

0
votes
Won't Fix

[SubEmitters] Grand-children not working as sub emitters

Visual Effects - Legacy

-

Jul 10, 2019

-

Version/s: 2019.3.0a9

Repro steps:1. Open the attached project.2. Observe how both Particle System A and B are using C as a sub emitter.3. Play the effect... Read more

0
votes
Fixed

Custom inspectors are not generated automatically when using Visual Scri...

Package: Visual Scripting

-

Feb 16, 2023

-

Version/s: 1.7.8, 1.8.0

Reproduction steps1. Open the “BugDemo” project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. In the Hierarchy Window select ... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

-

May 10, 2015

-

Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

0
votes
Fixed

IL2CPP: 3D array access generates code which segfaults on iOS

Scripting

-

Feb 11, 2015

-

Version/s: 4.6.2p1

The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more

5
votes
Fixed

The Search window does not show objects with inherited components when f...

-

Feb 24, 2025

-

Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a1, 6000.2.0a4

How to reproduce:1. Open the attached “IN-94719” project2. In the Hierarchy window search field enter “t:BaseClass”3. Observe the Hi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.