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[Splashscreen] SplashScreenRender takes up CPU time on multiple platform...
Reproduction Steps:1. Import attached project.2. In Player Settings, disable "Show Splash Screen".3. Build and Run with "AutoConnect... Read more
Transparent Atlas Sprites bleeding into the sprite when sliced in one axis
How to reproduce:1. Download attached project and open "Bug" Scene2. Press Play Expected result: Atlas sprites shouldn't bleed into ... Read more
Every texture becomes fixed size after build when Load Behavior on SBSar...
To reproduce: 1. Download and open attached "sbsarBakeBug.zip" project.2. Expand "model_sbsar" asset to view all the textures.3. Not... Read more
Only One keyframe is added when Animating multiple objects Materials
To reproduce: 1. Download attached project "Animate_Materials_Bug.zip" which user attached in email and open in Unity2. Open scene "... Read more
Debug.LogAssertion method does not log anything to the console when call...
To reproduce: 1. Open the project, attached by tester (LogAssertionBug.zip)2. Open "testScene" scene if not open3. Press Play4. Obse... Read more
UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by ...
Problem: UNITY_MATRIX_MVP warning is shown even if code in shader is disabled by preprocessor Unity shader upgrader doesn't have any... Read more
[Android] [Regression] WebCamTexture fails to resume with wct.Play after...
Steps to reproduce:1. Open user provided project2. Built to device3. Click on toggle to activate wct.Pause. Notice camera stops4. Cl... Read more
All about bugs
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