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“NullReferenceException” and “Assertion failed” errors appear after dese...
How to reproduce:1. Open the “NodeIssue.zip” project2. Open “New Shader Graph” (Assets > New Shader Graph)3. Click on the “Mask” ... Read more
Material broken when multiplying it's color with an identity matrix
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Observe the Cube GameObject’s materi... Read more
Syntax error is thrown when both inter-connected ShaderGraph and SubGrap...
How to reproduce:1. Open the attached “IN-13667” project2. Select the “TestMAT” Material in the Project Browser Expected result: No ... Read more
ShaderGraph does not work when using Decal material with Custom Function
To reproduce:1. Open the project “BugHunt” Expected result: All cubes are greenActual result: Try2 cube is pink which means that the... Read more
[ShaderGraph] SphereMask node should output only float
Steps to reproduce :- In shadergraph, create a "Sphere Mask" node- Create float and Vector2/3/4 nodes- Try assigning each of the to ... Read more
Page is missing when looking up documentation for the Custom Function mo...
How to reproduce:1. Open any project compatible for Shader Graph2. Create a blank Shader Graph3. Create a "Custom Function" module a... Read more
unity_StereoEyeIndex is undeclared in Full Screen Graph when using with XR
Reproduction steps: Open the user's attached project Select Assets > New Shader Graph In the Inspector click the “Compile and Sho... Read more
ShaderGraph file is unusable when Assembly Definition Asset file "Name" ...
How to reproduce:1. Open the user’s attached “My project” project2. Open the “Assets → Test” file in Project Browser Expected result... Read more
ShaderGraph Flipbook Node skips a frame when running on devices with AMD...
How to reproduce:1. Open the user-attached project2. Open the “FlipbookTest” Scene3. Enter Play Mode4. Press the \[→] arrow on the k... Read more
Shader Graph's preview can't compile when the first output is not a Vect...
How to reproduce:1. Open the attached “ShaderGraphIssue” project2. Open the “New Shader Sub Graph” asset3. Observe the area around t... Read more
All about bugs
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