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“NullReferenceException” and “Assertion failed” errors appear after dese...
How to reproduce: 1. Open the “NodeIssue.zip” project 2. Open “New Shader Graph” (Assets > New Shader Graph) 3. Click on the “Mas... Read more
Material broken when multiplying it's color with an identity matrix
Reproduction steps: # Open the attached project # Open the “/Assets/Scenes/SampleScene.unity” Scene # Observe the Cube GameObje... Read more
Syntax error is thrown when both inter-connected ShaderGraph and SubGrap...
How to reproduce: 1. Open the attached “IN-13667” project 2. Select the “TestMAT” Material in the Project Browser Expected resu... Read more
ShaderGraph does not work when using Decal material with Custom Function
To reproduce: 1. Open the project “BugHunt” Expected result: All cubes are green Actual result: Try2 cube is pink which means t... Read more
[ShaderGraph] SphereMask node should output only float
Steps to reproduce : - In shadergraph, create a "Sphere Mask" node - Create float and Vector2/3/4 nodes - Try assigning each of ... Read more
Page is missing when looking up documentation for the Custom Function mo...
How to reproduce: 1. Open any project compatible for Shader Graph 2. Create a blank Shader Graph 3. Create a "Custom Function" mo... Read more
Shader Graph’s generated material is not duplicated when using shortcuts
Reproduction steps: 1. Open user’s attached project 2. Select Assets/Models/DiceGraph and expand it 3. Select DiceGraph Shader Gr... Read more
ShaderGraph file is unusable when Assembly Definition Asset file "Name" ...
How to reproduce: 1. Open the user’s attached “My project” project 2. Open the “Assets → Test” file in Project Browser Expected... Read more
ShaderGraph Flipbook Node skips a frame when running on devices with AMD...
How to reproduce: 1. Open the user-attached project 2. Open the “FlipbookTest” Scene 3. Enter Play Mode 4. Press the \[→] arrow ... Read more
Shader Graph's preview can't compile when the first output is not a Vect...
How to reproduce: 1. Open the attached “ShaderGraphIssue” project 2. Open the “New Shader Sub Graph” asset 3. Observe the area aroun... Read more
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